onwiheg Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 4, D:1) a +0 dagger (12, -23, D:1) a +0 spear (20, -31, D:1) a +0 dagger (34, 4, D:1) a +0 club (40, 3, D:1) a +0 dagger Level 2 of the Dungeon (4, -14, D:2) a book of Blasting (5, -32, D:2) a +0 ring mail (5, -11, D:2) a +0 dagger (12, -4, D:2) a +0 mace (12, 5, D:2) a +0 leather armour (14, 5, D:2) a +0 mace (15, -10, D:2) a +0 short sword (16, -9, D:2) a +0 scythe a +0 robe (29, -4, D:2) a +1 dagger of speed (32, -7, D:2) 4 stones (34, -14, D:2) 8 stones (35, -30, D:2) a +0 short sword (38, -11, D:2) a +0 short sword a +0 scale mail (42, 1, D:2) a +0 ring mail a +0 sling Level 3 of the Dungeon [Shop] Loewkux's Antique Weapon Shop a +0 whip (72 gold) the +3 whip of Circular Logic {flame, rF++ Dex+2 Stlth-} (1357 gold) Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. a +0 dagger (58 gold) a +0 long sword (101 gold) a +2 scimitar of freezing (556 gold) a +0 war axe (101 gold) the +8 broad axe of the Changing Eel {heavy, *Rage rElec rC++ Dex-2} (2099 gold) Dex-2: It affects your dexterity (-2). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). the +8 eveningstar of Misery {flame, rElec rCorr Str-5 SInv} (2328 gold) Str-5: It affects your strength (-5). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 hand axe (87 gold) [Shop] Liapnafu's Book Shoppe the Unrestrained Analects (616 gold) a book of Burglary (308 gold) a Young Poisoner's Handbook (280 gold) a book of Debilitation (392 gold) a book of Storms (364 gold) a book of the Wilderness (532 gold) the Handbook of the Red Missiles (364 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Flame Wave Conjuration/Fire 4 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 Trog disapproves of the use of such an item. Maxwell's Memoranda (560 gold) (0, 0, D:3) a staff of alchemy (10, 9, D:3) a +0 mace a boomerang a +0 ring mail (28, -24, D:3) a +0 club (29, -24, D:3) a +0 scale mail (30, -30, D:3) 8 stones (30, -25, D:3) a +0 leather armour (32, -21, D:3) a +0 robe (32, 13, D:3) a +0 hand axe (37, -31, D:3) a +0 whip (37, 1, D:3) a +0 club (38, -33, D:3) a +0 flail a +0 club (38, -31, D:3) a +0 spear (45, -1, D:3) 2 stones (49, -4, D:3) a +0 dagger (51, -4, D:3) a +0 club (54, -34, D:3) 4 stones a +0 dagger Level 4 of the Dungeon (4, -6, D:4) a +6 ring of intelligence (6, 5, D:4) 5 large rocks (10, 11, D:4) a beast talisman (11, 37, D:4) a +0 whip 3 stones (20, 29, D:4) a +0 ring mail (27, 13, D:4) a +0 club (27, 20, D:4) a +0 dagger 5 stones (28, 23, D:4) a +0 club (31, 8, D:4) a +0 robe (31, 9, D:4) a +0 club a +0 club (31, 13, D:4) a +0 mace a +0 leather armour a +0 club a +0 dagger a +0 dagger (31, 35, D:4) a +0 club (31, 39, D:4) a +0 trident (32, 14, D:4) 5 stones (32, 38, D:4) a +0 ring mail (33, 17, D:4) 3 stones (34, 18, D:4) a +0 club (35, -2, D:4) a +0 dagger (36, 8, D:4) a +0 hand axe (36, 18, D:4) a +0 halberd (37, 8, D:4) a +0 ring mail (37, 14, D:4) a +0 dagger (37, 16, D:4) 4 stones (39, 24, D:4) a +0 whip (40, 10, D:4) a +0 club a +0 ring mail a +0 short sword (40, 23, D:4) a +0 short sword (41, 17, D:4) a +0 trident (43, 15, D:4) a +0 trident (43, 21, D:4) a +2 spear of venom (44, -2, D:4) a +0 dagger (44, 20, D:4) a +0 dagger a +0 dagger a +0 whip (44, 21, D:4) a +0 dagger a +0 club (57, 45, D:4) a +0 hammer (57, 47, D:4) a +0 hammer (59, 39, D:4) a +0 hammer (59, 42, D:4) a +0 hammer (59, 46, D:4) a +0 hammer (60, -1, D:4) a book of Displacement (60, 38, D:4) the +0 hammer of the Sky {venom, Str-4 SInv Stlth+} Str-4: It affects your strength (-4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Level 5 of the Dungeon (0, 0, D:5) a book of Frost