Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 4589941615632185373 161 onwiheg the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on June 4, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:06:17 (2377 turns). onwiheg the Conjurer (Deep Elf Conjurer) Turns: 2377, Time: 00:06:18 Health: -3/28 AC: 3 Str: 4 XL: 5 Next: 18% Magic: 2/11 EV: 11 Int: 25 God: Gold: 156 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . m - +2 whip (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-3 -> -21) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons m - a +2 whip of electrocution (weapon) Armour a - a +0 robe (worn) h - a +0 helmet (worn) Scrolls c - 2 scrolls of blinking {unknown} g - a scroll of amnesia {unknown} i - 2 scrolls of enchant weapon {unknown} j - 4 scrolls of identify {unknown} l - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - 2 potions of curing {unknown} f - a potion of brilliance {unknown} k - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 7.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 3% N/A 30% 3 Sigil of Binding Hex 3% N/A 30% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Dimensional Bullseye Hex/Tloc 1% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The scorpion is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 81% to hit) The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) The scorpion stings you. The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray misses the scorpion. You feel very sick. The scorpion stings you. The searing ray hits the scorpion! The scorpion is almost dead. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. You closely miss the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You hit the scorpion. Lightning courses through the scorpion! You kill the scorpion! You die... #...<....... ##........... #............ ##..##.#..... #..##.#..#.. #...#.. ## . ##...###. # #.....##..#.. #....@$...... #.....†...#.. #...........# ###.........# #............ #.....##.#.... ##..... .###.. ###.# ## #. There were no monsters in sight! Vanquished Creatures 2 scorpions A bombardier beetle (D:4) 2 adders 3 dart slugs A ribbon worm (D:2) An orc (D:4) 7 endoplasms A giant cockroach (D:2) 7 hobgoblins A quokka (D:2) 4 ball pythons 3 bats 5 frilled lizards 5 goblins 6 kobolds 3 rats (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | onwiheg the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 235 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 337 | D:1 | Reached skill level 5 in Conjurations 1040 | D:2 | Found a blossoming altar of Fedhas. 1072 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1409 | D:3 | Learned a level 2 spell: Searing Ray 1465 | D:3 | Reached skill level 6 in Conjurations 1830 | D:3 | Noticed a scorpion 1834 | D:3 | Killed a scorpion 1835 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/10 2355 | D:4 | Reached skill level 7 in Conjurations 2355 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/11 2360 | D:4 | Learned a level 4 spell: Fulminant Prism 2377 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic D:2: layout_rooms, basic_altar, dreamdust_wishing_well, kennysheep_generic_room_14 D:3: layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a D:4: layout_cave_pools, minmay_temple_entry_glass Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 7 | 7.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Whip | | 2 || 2 Cast: Magic Dart | 93 | 16 || 109 Searing Ray | 1 | 1 || 2 Armour: Robe | 9 | 5 || 14 Dodge: Dodged | 7 | 1 || 8