onyshiwa Level 1 of the Dungeon (0, 0, D:1) a +0 whip (9, -7, D:1) a book of Fire (13, -15, D:1) a +0 spear (31, 10, D:1) a +0 club (37, 0, D:1) 2 stones (47, -11, D:1) a +0 club (47, 8, D:1) a +0 club (57, 0, D:1) a book of Frost (61, -23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (19, -3, D:2) a +0 club 3 stones (25, 6, D:2) a +0 dagger (32, -1, D:2) a +0 club (33, -19, D:2) a +0 dagger a +0 short sword 5 stones (37, 16, D:2) a +0 animal skin (45, 21, D:2) a book of Blood (51, 26, D:2) a +0 leather armour (52, 9, D:2) a +0 mace (56, 15, D:2) a +0 short sword (57, -8, D:2) a +0 dagger Level 3 of the Dungeon (1, 4, D:3) a +0 club 2 stones (1, 6, D:3) a +0 robe (6, 29, D:3) 6 stones (7, 4, D:3) a +0 short sword (17, 34, D:3) 3 stones (23, 34, D:3) 4 stones (24, 24, D:3) a +0 sling (36, 14, D:3) a +0 dagger of venom (39, 19, D:3) a +0 club (40, 30, D:3) a +0 short sword 3 stones (44, 10, D:3) a +0 robe (54, 35, D:3) a +0 whip a +0 club a +0 club (54, 36, D:3) a +0 spear (55, 23, D:3) a +0 club a +0 scale mail (55, 24, D:3) a +0 club a +0 leather armour a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip 2 stones (6, -24, D:4) a +0 dagger (10, -9, D:4) a +0 club (11, -32, D:4) a +0 dagger (11, -21, D:4) a +0 scale mail (12, -31, D:4) a +0 whip 3 stones (14, -16, D:4) a +0 club (16, -14, D:4) 9 stones (26, -1, D:4) 6 silver boomerangs (32, -24, D:4) a +0 club (33, -9, D:4) a +0 flail (36, -18, D:4) 6 stones (37, -17, D:4) a +0 club a +0 sling (37, -16, D:4) a +0 club (37, -15, D:4) a +0 club a +0 club a +0 club a +0 club (37, -14, D:4) a +0 dagger a +0 dagger a +1 dagger of holy wrath a +0 sling (37, -13, D:4) a +0 spear a +0 animal skin a +0 helmet (38, -17, D:4) a +3 dagger (43, -15, D:4) a +0 falchion (45, -22, D:4) a +0 short sword (49, -18, D:4) a staff of cold Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (5, 4, D:5) a +0 ring mail (8, -15, D:5) a +0 robe of the Archmagi (15, 4, D:5) a +0 club (16, 3, D:5) a +0 dagger (16, 4, D:5) a +0 short sword a +0 leather armour (18, 2, D:5) a +0 club (23, 3, D:5) a book of Iron (25, 7, D:5) a +0 flail a +0 ring mail (26, -24, D:5) a +0 quarterstaff (26, 7, D:5) a +0 falchion a +0 leather armour a +0 morningstar a +0 club a +0 trident a +0 ring mail (28, -24, D:5) a +0 robe (29, -16, D:5) a +0 dagger (36, -7, D:5) a +0 whip of venom (38, -10, D:5) a +0 dagger a +0 robe a +0 dagger (42, -23, D:5) a +0 hand axe a +0 club a +0 flail a +0 club a +0 dagger a +0 robe (42, 21, D:5) a Young Poisoner's Handbook (47, -11, D:5) a +0 robe (50, -22, D:5) a +0 robe (50, -17, D:5) a +0 spear (50, -16, D:5) a +0 antimagic whip a +0 spear (50, -15, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 5, D:6) a +0 leather armour (2, 4, D:6) a +0 giant club (8, 4, D:6) a +0 scale mail (14, 38, D:6) a +0 spear (19, 44, D:6) a +0 leather armour (22, 11, D:6) the +8 war axe of Jeehor {flame, rElec rCorr Dex+4 Stlth-} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (25, 21, D:6) a +2 quarterstaff of chaos (26, 40, D:6) a +0 long sword (27, 37, D:6) a +0 dagger (28, 20, D:6) a +0 hammer (31, 7, D:6) a +0 sling (32, 31, D:6) a +0 flail a +0 ring mail (36, 8, D:6) a +0 pair of boots (38, 7, D:6) a +0 chain mail (46, 30, D:6) a book of Callings Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (2, -1, D:7) a +0 sling (3, 17, D:7) a scorpion corpse (4, 10, D:7) a +0 falchion