Dungeon Crawl Stone Soup version 0.24.0-10-g970556be89 (webtiles) character file. Game seed: 9637541842726253189, levelgen mode: deterministic 39 opiumtea the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Nov 3, 2019. Shot with an arrow by a centaur (13 damage) ... on level 2 of the Dungeon. The game lasted 00:03:24 (1612 turns). opiumtea the Conjurer (Octopode Conjurer) Turns: 1612, Time: 00:03:24 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 45% Magic: 7/8 EV: 13 Int: 18 God: Gold: 134 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . SeeInvis . e - +1 whip (elec) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . n - +5 ring of slaying rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons d - a +1 dagger of pain e - a +1 whip of electrocution (weapon) o - a cursed -1 war axe Jewellery n - a +5 ring of slaying (left tentacle) Scrolls a - 2 scrolls of remove curse g - a scroll of identify l - a scroll of teleportation {unknown} m - a scroll of magic mapping {unknown} Potions c - 2 potions of degeneration {unknown} f - 2 potions of curing {unknown} h - a potion of flight {unknown} i - a potion of invisibility {unknown} j - 4 potions of heal wounds p - a potion of haste {unknown} Comestibles b - 5 rations k - 5 chunks of flesh Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.5 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None b - Searing Ray Conj ###... 4% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 30% 4 ####... Force Lance Conj/Tloc ##...... 56% 4 ####... Fulminant Prism Conj/Hex ##........ 56% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History p - a bubbling emerald potion You now have 122 gold pieces (gained 11). b - 5 rations (gained 1) a - 2 scrolls of remove curse (gained 1) You now have 134 gold pieces (gained 12). Some of the chunks of flesh in your inventory have rotted away. The centaur is too close now for your liking. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 club (hasn't noticed you) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur unwields a +0 club. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... .# #..........##......# .#####..............####### .......................c..# .#.............###.......... ...###.........# #.......... ....##...>.....###.......... .....................>...... ..........##...###....##.... .....#..#####...@(.......... ....#.................##.... .#..#..........#.....[# . ...............##.....# #...##.........###...## #.#.##..###..### #<.<.# #.#.......#....###....# #.........#.##........## #..#......#.#######..(.## You could see a centaur. Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 bats A giant cockroach (D:1) 6 goblins 4 hobgoblins A quokka (D:2) 2 frilled lizards (D:1) 4 kobolds (D:2) 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opiumtea the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 314 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1065 | D:1 | Learned a level 2 spell: Searing Ray 1226 | D:2 | Noticed a centaur 1240 | D:2 | Reached XP level 3. HP: 18/21 MP: 1/7 1612 | D:2 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_loops_ring, minmay_door_square, minivault_11 D:2: layout_rooms, first_ration Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.5 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Whip || 1 Cast: Magic Dart || 51 Use: Scroll || 2 Eat: Chunk || 2 Dodge: Dodged || 9