Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 16932474965842171363 0 opiumtea the Vexing (level 1, 12/12 HPs) Began as a Gargoyle Arcane Marksman on Dec 11, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (0 turns). opiumtea the Vexing (Gargoyle Arcane Marksman) Turns: 0, Time: 00:00:26 Health: 12/12 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg + . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.1 Fighting - Level 2.0 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 43% 3 Portal Projectile Hex/Tloc 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, opiumtea the Gargoyle Arcane Marksman. The transcendent Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 15 gold pieces. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Okay, then. You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣ . ♣♣. ..♣ ♣♣.♣♣♣ ♣♣..♣.♣ ♣.....♣ ♣.@$♣ ♣...♣ ♣♣..♣ ♣♣.♣ >. .♣♣ .. ♣. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opiumtea the Gargoyle Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_ring, basic_ecumenical_altar, minmay_unequal