opiumtea Level 1 of the Dungeon [Shop] Necvar's Book Shoppe a book of Burglary (200 gold) an Everburning Encyclopedia (260 gold) a book of Beasts (380 gold) a Young Poisoner's Handbook (200 gold) a book of Scorching (300 gold) a manual of Armour (800 gold) a book of Annihilations (600 gold) [Shop] Bodyeses's Jewellery Shop a ring of wizardry (300 gold) a +4 ring of slaying (780 gold) a +6 ring of dexterity (360 gold) a ring of fire (250 gold) the ring of Zyafat {rPois Will+ Str+6 Dex-3} (465 gold) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (-3). rPois: It protects you from poison. Will: It increases your willpower. the ring of Iwyw {Fire rPois Will+ Stlth+} (446 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. Will: It increases your willpower. Stlth: It makes you more stealthy. an amulet of the acrobat (300 gold) [Shop] Qepparik's Armour Shoppe the +1 plate armour of the Spheres {rN+} (509 gold) rN: It protects you from negative energy. the +0 robe of Gonudyo {Harm rElec Slay+3} (354 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +3 leather armour of poison resistance (273 gold) the +4 leather armour "Xopluc" {+Inv Str+4} (577 gold) Str: It affects your strength (+4). +Inv: It lets you turn invisible. (0, 0, D:1) a +0 dagger (3, -16, D:1) a +0 club (11, -11, D:1) a +0 animal skin (15, -7, D:1) a +0 short sword (19, -33, D:1) a +0 short sword (23, -21, D:1) a +0 dagger (25, -22, D:1) a +0 barding (27, -8, D:1) a +0 dagger (34, -25, D:1) a +0 leather armour (46, -12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, -17, D:2) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. Level 3 of the Dungeon (14, -29, D:3) a +0 scale mail a +0 morningstar (15, -39, D:3) a +0 dagger (28, -18, D:3) a +0 robe a +0 dagger (29, -19, D:3) 2 scrolls of brand weapon 2 potions of magic (29, -18, D:3) a +0 dagger of venom (29, -9, D:3) a +0 giant club a +0 robe a +1 scythe of pain (30, -19, D:3) a +0 falchion (30, -18, D:3) a +0 dagger a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (17, 11, D:4) a staff of conjuration (22, 44, D:4) 2 potions of brilliance (24, -3, D:4) a +0 short sword (24, -2, D:4) a +0 pair of gloves (26, 20, D:4) a +0 spear (30, 39, D:4) a ring of magical power (33, -2, D:4) a +0 leather armour (39, -2, D:4) a +0 dagger (46, 45, D:4) a +0 dagger (60, -15, D:4) a +0 scale mail Level 5 of the Dungeon (1, 7, D:5) a scroll of brand weapon (3, 11, D:5) a +0 war axe (12, 2, D:5) a +0 glaive (16, 9, D:5) a +0 short sword (16, 11, D:5) a +2 dagger of venom a +0 robe (17, 8, D:5) a +0 dagger a +0 robe (35, 30, D:5) a +0 chain mail a +0 short sword (39, 1, D:5) a +0 giant club (42, 18, D:5) a +0 club (45, 21, D:5) a +0 club (51, 11, D:5) a +0 leather armour (54, 31, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 spear (4, 0, D:6) a +0 spear (7, -7, D:6) a +0 giant spiked club (12, -10, D:6) a +0 chain mail (28, -22, D:6) a +0 short sword (32, 15, D:6) a +0 spear a +0 flail (33, 15, D:6) a +0 flail a +0 flail (35, 20, D:6) a +0 leather armour a +0 hand axe (38, 15, D:6) a +0 ring mail a +0 whip a +0 leather armour a +0 club a +0 robe a +0 dagger (38, 16, D:6) a +1 vampiric whip (39, 17, D:6) 2 potions of degeneration (41, -10, D:6) a +0 hand axe (45, -8, D:6) a +0 dagger (48, -7, D:6) a +0 leather armour a +3 hand axe Level 7 of the Dungeon [Shop] Addammet's Book Boutique a book of Cantrips (168 gold) a book of the Wilderness (532 gold) a book of Chaos (700 gold) a book of Dangerous Friends (560 gold) the Verses on Jinxing and Attendants (644 gold) Spells Type Level a - Slow Hexes 1 b - Animate Armour Summoning/Earth 4 c - Enfeeble Hexes 7 d - Monstrous Menagerie Summoning 7 Trog disapproves of the use of such an item. a book of Cantrips (168 gold) a book of Dreams (336 gold) (1, -4, D:7) a potion of brilliance (11, -17, D:7) a +0 shortbow (13, -23, D:7) a +0 leather armour a +2 dagger of holy wrath (13, -11, D:7) a +0 robe a +0 falchion (13, -10, D:7) a +0 robe a +3 scimitar (14, -12, D:7) a +0 robe a +4 spear (15, -9, D:7) a +0 quarterstaff (17, -33, D:7) a +0 trident (18, -36, D:7) a +0 rapier (22, -27, D:7) a +0 giant club (26, -43, D:7) a +0 shortbow (27, -20, D:7) a +0 robe a +0 falchion (30, -34, D:7) a potion of brilliance (43, -35, D:7) a potion of brilliance (47, -40, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, 1, D:8) a +0 flail a +0 whip (2, 1, D:8) a +0 whip a +0 leather armour (5, 1, D:8) a +0 club a +0 leather armour (14, 30, D:8) a +0 giant club a +0 giant club (14, 47, D:8) a +0 dagger (15, 47, D:8) a +0 short sword (15, 48, D:8) a +0 short sword a +0 whip a +0 club a +0 dagger (23, 8, D:8) a +0 club (24, 8, D:8) a +0 dagger (25, 8, D:8) a +0 dagger (29, 49, D:8) a +0 club (46, 35, D:8) a book of the Spheres (47, 49, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Jaoxkefo's Antique Armour Emporium a +0 pair of boots (108 gold) a +0 pair of boots (108 gold) a +0 ring mail of willpower (264 gold) a +0 plate armour (552 gold) an orb of guile (312 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) (0, 0, D:9) a +0 sling (2, -8, D:9) a +0 dagger a +0 robe (2, -7, D:9) a +0 short sword (4, -9, D:9) a +0 war axe (4, -8, D:9) a +0 hand axe (8, -4, D:9) a +0 whip a +0 club (9, -4, D:9) a +0 dagger a +0 dagger a +0 club a +0 short sword a +0 club (10, -3, D:9) a +0 whip (10, -2, D:9) a +0 short sword (11, -1, D:9) a +2 dagger of freezing a +0 short sword a +0 short sword a +0 leather armour a +0 short sword a +3 dagger (14, -11, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (15, -11, D:9) a +0 dagger a +0 leather armour (22, 18, D:9) a +0 whip (29, 17, D:9) a +0 hand axe (34, 1, D:9) a +0 spear (34, 3, D:9) a +0 whip (35, 1, D:9) a +0 spear (35, 2, D:9) a +0 club (35, 3, D:9) a +0 buckler a +0 scale mail a +2 trident of freezing (35, 28, D:9) a +0 ring mail (46, -1, D:9) a +0 chain mail Level 10 of the Dungeon [Shop] Qum Fias's Armour Shop a +0 robe (7 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 robe (7 gold) the +4 pearl dragon scales of Ruolyleud {Harm +Inv rN+ Int-3} (1187 gold) Int: It affects your intelligence (-3). rN: It protects you from negative energy. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. a +0 pair of boots (45 gold) a +0 chain mail (45 gold) a +0 leather armour (20 gold) a +3 ring mail of willpower (260 gold) the +1 chain mail of the Tormentor {-Cast Str+7 SInv Stlth+} (312 gold) Str: It affects your strength (+7). SInv: It lets you see invisible. -Cast: It prevents spellcasting. Stlth: It makes you more stealthy. a +0 chain mail (45 gold) (0, 0, D:10) a +0 hand axe (0, 5, D:10) a +0 trident a +0 short sword (0, 6, D:10) a +0 shortbow (1, -26, D:10) a +0 robe a +0 falchion (4, 1, D:10) a +0 robe (8, -26, D:10) a +0 chain mail (8, -20, D:10) a +0 robe a +5 hand axe of freezing (8, -19, D:10) a +0 robe a +0 robe a +0 scimitar a +0 leather armour a +0 dagger a +0 plate armour a +0 short sword (9, -20, D:10) a +0 robe a +0 trident a +0 chain mail a +0 scimitar a +0 chain mail a +0 trident (14, -20, D:10) a +0 great sword (17, -23, D:10) a +0 leather armour a +0 dagger (28, 0, D:10) a +0 robe (32, 9, D:10) a +0 kite shield a +0 ring mail a +0 long sword (36, -16, D:10) a +0 club (37, -16, D:10) a +0 dagger a +0 dagger (41, 2, D:10) a +0 robe a +3 long sword (43, -29, D:10) a +0 shortbow (44, 10, D:10) a +0 war axe (44, 11, D:10) a +0 flail a +0 chain mail (45, 12, D:10) a +0 robe a +3 scimitar (46, -11, D:10) a +3 shortbow (50, -11, D:10) a +0 ring mail (57, -31, D:10) a +0 quarterstaff Level 1 of the Lair of Beasts (30, -22, Lair:1) a +0 scimitar (37, -18, Lair:1) a +0 glaive (39, 8, Lair:1) a +1 helmet of see invisible (41, -21, Lair:1) a +0 dagger (49, 13, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (7, -13, Lair:2) a +0 spear Level 3 of the Lair of Beasts (13, 9, Lair:3) a +2 war axe of freezing a +0 hand axe of venom (13, 50, Lair:3) a +0 plate armour (31, 7, Lair:3) a book of Unlife (32, 36, Lair:3) a +0 dagger (33, 22, Lair:3) a wand of polymorph (4) (34, 22, Lair:3) a scroll of teleportation (34, 28, Lair:3) a potion of brilliance (35, 22, Lair:3) a scroll of fear (36, 22, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) 30 gold pieces (0, 1, Lair:4) a scroll of magic mapping (0, 2, Lair:4) the +3 short sword "Iwugirru" {vorpal, rF++} It inflicts extra damage upon your enemies. rF: It greatly protects you from fire. (unseen) (0, 3, Lair:4) a manual of Ice Magic (0, 4, Lair:4) a potion of heal wounds (0, 5, Lair:4) 21 gold pieces (0, 6, Lair:4) 22 gold pieces (4, -7, Lair:4) a death yak skeleton (5, -6, Lair:4) a wolf skeleton (7, 5, Lair:4) a wolf corpse (12, -26, Lair:4) a +0 dire flail (44, 28, Lair:4) a wand of iceblast (5) (61, 18, Lair:4) a +0 pair of boots