opiumtea the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 6, D) a +0 hand axe (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 24, D) a ring of wizardry (49, 28, D) a +1 scythe of venom (unseen) (49, 36, D) the +0 broad axe of the Chickpea {vorpal, SInv} It inflicts extra damage upon your enemies. SInv: It lets you see invisible. (49, 37, D) a +2 vorpal broad axe (50, 24, D) the +2 robe of the Saviour {Contam Int+5} Int: It affects your intelligence (+5). Contam: It causes magical contamination when unequipped. (unseen) (50, 36, D) a +1 battleaxe of freezing (50, 37, D) a manual of Spellcasting (50, 41, D) a shadow dragon corpse (51, 24, D) a +2 vorpal long sword (unseen) (51, 25, D) a tin of tremorstones (2/2) (51, 36, D) a condenser vane (51, 37, D) a staff of fire (unseen) (51, 42, D) a +2 war axe (51, 44, D) a +3 vorpal battleaxe (52, 24, D) the Vademecum on Vile Transmogrification Spells Type Level a - Necrotise Necromancy 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Vampiric Draining Necromancy 3 d - Petrify Transmutation/Earth 4 Trog disapproves of the use of such an item. (unseen) (52, 25, D) a +1 helmet of see invisible (unseen) (52, 37, D) an amulet of guardian spirit an orb of mayhem an amulet of regeneration a +3 tower shield a +3 kite shield a +3 buckler a ring of fire a +6 ring of dexterity a +6 ring of dexterity a ring of flight (53, 24, D) an amulet of regeneration (53, 25, D) a condenser vane (53, 36, D) a staff of conjuration (unseen) (53, 37, D) the +4 scimitar of Nemelex Xobeh's Favour {freeze, Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). (54, 24, D) a book of Dangerous Friends (54, 25, D) a +4 ring of protection (54, 36, D) a staff of conjuration (unseen) (55, 24, D) a phial of floods (59, 37, D) a box of beasts (60, 36, D) Roxanne's Compendium of Shaping (still there?) Spells Type Level a - Sting Transmutation/Poison 1 b - Beastly Appendage Transmutation 1 c - Petrify Transmutation/Earth 4 d - Blade Hands Transmutation 5 e - Statue Form Transmutation/Earth 6 Trog disapproves of the use of such an item. a +2 scale mail of willpower (still there?) (60, 37, D) a book of the Sky (60, 42, D) a +0 great sword a +3 chain mail of fire resistance (60, 43, D) a +3 war axe of pain (still there?) a +0 dagger (still there?) a +0 robe (still there?) the human corpse of Kirke (skeletalised by now) (still there?) the elf corpse of Dowan (skeletalised by now) (still there?) (61, 0, D) a +2 leather armour of cold resistance (unseen) (61, 8, D) the +1 buckler of Absolutism {Harm Str+2 Dex+2 Stlth-} Str: It affects your strength (+2). Dex: It affects your dexterity (+2). Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. (61, 16, D) a staff of air (unseen) (61, 18, D) a +0 whip (61, 36, D) a +1 flail of protection (61, 37, D) a book of Weapons (61, 41, D) a +0 vorpal flail (still there?) a +0 scale mail (still there?) the human skeleton of Edmund (still there?) (61, 43, D) a +7 vorpal battleaxe a +2 antimagic battleaxe (62, 0, D) a staff of death (62, 8, D) a book of Vapours (62, 9, D) a staff of fire (62, 16, D) a staff of death (unseen) (62, 17, D) a Young Poisoner's Handbook (62, 19, D) a +0 dagger a +0 leather armour (62, 20, D) a +0 dire flail a boomerang a +0 chain mail (62, 36, D) the +6 trident "Qozaetre" {vorpal, rElec Will+ Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Will: It increases your willpower. (62, 37, D) a condenser vane (62, 41, D) a +0 rapier (still there?) a +3 leather armour of fire resistance (still there?) a wand of flame (22) (still there?) (62, 42, D) a +0 scimitar 3 throwing nets a +0 ring mail (62, 43, D) a +4 dagger of distortion (still there?) a +2 robe of willpower (still there?) the human corpse of Psyche (skeletalised by now) (still there?) (63, 0, D) a +0 robe of willpower (unseen) (63, 16, D) a book of Iron (63, 17, D) Erifru Dutip's Reference Book on the Spider and the Birds Spells Type Level a - Spider Form Transmutation/Poison 3 b - Airstrike Air 4 c - Olgreb's Toxic Radiance Poison 4 d - Freezing Cloud Conjuration/Ice/Air 5 Trog disapproves of the use of such an item. (63, 19, D) a +0 dagger a +0 leather armour (63, 20, D) a +2 antimagic war axe (63, 26, D) a +4 spear of venom (63, 31, D) a +0 short sword (still there?) a +0 longbow (still there?) a +3 scimitar of protection (still there?) (63, 32, D) a +0 long sword a +0 chain mail (63, 36, D) a staff of poison (unseen) (63, 37, D) a staff of air (unseen) (63, 41, D) a -2 spear a +0 animal skin the gnoll skeleton of Grum (64, 16, D) a +3 vorpal spear (unseen) (64, 17, D) a +0 plate armour of fire resistance (unseen) (64, 19, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (64, 20, D) a +0 flail a +0 scale mail (64, 26, D) a staff of cold (64, 27, D) a +1 ring mail of poison resistance (unseen) (64, 31, D) a +2 vorpal hand axe (65, 30, D) a +0 scimitar (65, 31, D) a +6 vorpal broad axe a +0 short sword a +0 chain mail (66, 31, D) a +0 dagger a +0 shortbow a +0 leather armour (67, 0, D) a +3 chain mail of cold resistance (69, 0, D) Goinnubip's Dissertation on the Mutagenic Rocks Spells Type Level a - Passwall Transmutation/Earth 2 b - Wereblood Transmutation 2 c - Blade Hands Transmutation 5 d - Eringya's Noxious Bog Transmutation/Poison 6 Trog disapproves of the use of such an item. (69, 36, D) a staff of air (unseen) (70, 8, D) a staff of conjuration (unseen) (70, 9, D) a +3 falchion of holy wrath (unseen) (70, 11, D) a +0 short sword a +0 robe (70, 33, D) a +0 long sword a +0 ring mail (70, 36, D) a tin of tremorstones (2/2) (70, 37, D) a +1 executioner's axe of freezing (70, 42, D) a +0 short sword a +0 shortbow a +0 leather armour (71, 8, D) a staff of conjuration (71, 16, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence (71, 26, D) the +9 shortbow of Yredelemnul's Hatred {freeze, rElec Int+4 Dex+2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. (71, 29, D) a +0 short sword (71, 30, D) a +1 battleaxe of flaming (unseen) (71, 32, D) a +3 vorpal war axe (71, 37, D) a staff of poison (71, 40, D) a +0 long sword a +0 leather armour of fire resistance an elf corpse (skeletalised by now) (71, 41, D) a +0 shortbow a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (72, 8, D) a staff of air (unseen) (72, 9, D) the +4 scale mail of Orusteer {Harm} Harm: It increases damage dealt and taken. (unseen) (72, 12, D) a +3 war axe of flaming (72, 17, D) a +0 ring mail of willpower (72, 22, D) a +2 broad axe of flaming (72, 26, D) a staff of cold (72, 27, D) the ring "Vezxawie" {Wiz rElec rN+ Dex+3 Slay-4} [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rElec: It insulates you from electricity. rN: It protects you from negative energy. (72, 36, D) a +2 hand axe of draining (unseen) (72, 40, D) a +0 vampiric hand axe (unseen) (72, 41, D) a +3 vorpal executioner's axe (73, 1, D) a staff of earth (73, 11, D) a +0 rapier a +0 robe (73, 16, D) a book of Sloth (73, 17, D) a book of Storms (73, 26, D) a +4 war axe of draining (73, 29, D) a +0 long sword a +0 scale mail (73, 30, D) a +0 short sword (73, 36, D) a tin of tremorstones (2/2) (73, 37, D) a +2 scimitar of draining (unseen) (73, 40, D) a +0 scimitar of holy wrath (unseen) (73, 41, D) a +0 scimitar (still there?) a +4 hand axe of electrocution (still there?) an elf corpse (skeletalised by now) (still there?) (74, 3, D) a +0 dagger a +0 robe a +0 buckler