ornom0n Level 1 of the Dungeon (0, 0, D:1) a +0 club (17, 0, D:1) a +0 mace (23, 10, D:1) a +0 club (-17, 12, D:1) a +0 dagger (-34, 14, D:1) a +0 club (-8, 17, D:1) 12 stones (4, 17, D:1) a +0 dagger (7, 27, D:1) a stone (8, 32, D:1) a +0 dagger (-12, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling 23 stones (-1, 1, D:2) a stone (0, 1, D:2) 2 stones (-6, 4, D:2) a stone (-22, 5, D:2) a +0 dagger (-15, 12, D:2) a +0 mace (-11, 22, D:2) a +0 club (8, 24, D:2) a +0 spear (-14, 25, D:2) a +0 club (-14, 26, D:2) a +0 short sword (-1, 26, D:2) a +0 short sword (-12, 27, D:2) a +0 mace (14, 28, D:2) a stone (15, 29, D:2) 2 stones Level 3 of the Dungeon (4, 0, D:3) a +0 robe (8, 2, D:3) a +0 club (28, 19, D:3) a +0 trident (34, 23, D:3) 14 arrows (23, 28, D:3) a +0 leather armour (6, 35, D:3) a cursed +0 leather armour a +0 club Level 4 of the Dungeon (4, 8, D:4) a +0 whip (13, 8, D:4) a bread ration (-47, 11, D:4) 25 stones (-10, 14, D:4) a stone (-9, 14, D:4) a stone (-8, 14, D:4) a cursed -3 trident (-6, 14, D:4) 19 arrows (-5, 15, D:4) a +0 club 50 stones a +0 leather armour a +0 whip a +0 scale mail (-4, 15, D:4) a stone (4, 31, D:4) 14 stones (-1, 51, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) the cursed +3 war axe of Courage {speed, Stlth+} Attacks with this weapon are significantly faster. It makes you more stealthy. It has a curse placed upon it. (5, 5, D:5) a +0 spear (13, 6, D:5) a stone (12, 7, D:5) a stone (8, 8, D:5) a +0 halberd 5 stones a cursed -3 club (3, 9, D:5) a +0 club (10, 9, D:5) 3 stones (11, 11, D:5) a +0 whip (unseen) (11, 12, D:5) a +0 hand axe (10, 13, D:5) 3 stones (18, 13, D:5) the cursed +0 falchion "Aqot" {freeze, rN+ Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from negative energy. It has a curse placed upon it. (9, 14, D:5) a stone (11, 14, D:5) a throwing net (12, 14, D:5) a +0 spear (14, 14, D:5) a stone (16, 14, D:5) a +0 dagger (51, 27, D:5) a +0 quarterstaff (22, 28, D:5) 16 stones (4, 29, D:5) a tomahawk (41, 30, D:5) 25 stones (31, 31, D:5) a +0 mace (-6, 32, D:5) a +0 trident (-3, 34, D:5) 2 tomahawks (-10, 35, D:5) a +0 giant spiked club (-9, 35, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a cursed -3 whip (27, 9, D:6) a +0 chain mail (21, 15, D:6) a +0 dagger (-10, 16, D:6) a +0 dagger (4, 16, D:6) a +0 short sword (10, 22, D:6) 16 sling bullets (-23, 27, D:6) a +0 club Level 7 of the Dungeon [Shop] Zuose's Assorted Antiques a +3 ring mail of fire resistance (108 gold) the +3 morningstar of Guile {drain, +Inv rElec} (243 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It lets you turn invisible. a scroll of fear (94 gold) a potion of magic (216 gold) a sack of spiders (540 gold) a scroll of identify (54 gold) a +0 chain mail (121 gold) a +0 leather armour (54 gold) a +2 shadow dragon armour (2160 gold) a +0 trident (94 gold) (0, 0, D:7) 26 stones (-2, 3, D:7) 25 stones (3, 3, D:7) 7 stones (-8, 9, D:7) a +0 club (-3, 16, D:7) a +0 hand axe (11, 21, D:7) a +0 trident (-16, 31, D:7) a +0 club (-16, 32, D:7) a +0 dagger (-16, 33, D:7) a tomahawk (-15, 34, D:7) a tomahawk (11, 35, D:7) 29 stones (-13, 36, D:7) a +0 club a +0 leather armour (-12, 36, D:7) a +0 war axe a +0 long sword a +0 plate armour (-10, 38, D:7) a +0 ring mail (6, 41, D:7) 22 stones (12, 41, D:7) 6 bolts of flame Level 8 of the Dungeon (0, 0, D:8) 16 arrows (4, 2, D:8) a +0 club (24, 2, D:8) a +2 flail of protection (22, 9, D:8) 16 stones (21, 10, D:8) 19 gold pieces (-10, 27, D:8) an arrow (-7, 28, D:8) 2 arrows (-11, 30, D:8) a +0 chain mail (-8, 33, D:8) a cursed ring of teleportation (0, 34, D:8) a +0 chain mail the Ecumenical Temple