ornom0n Level 1 of the Dungeon (0, 0, D:1) a +0 club (-6, 6, D:1) a +0 short sword a +0 dagger (24, 6, D:1) a +0 dagger (9, 14, D:1) 19 bolts (-9, 21, D:1) a +0 dagger (-20, 23, D:1) an uncursed amulet of inaccuracy (-13, 23, D:1) a cursed +0 ring mail (-1, 28, D:1) a stone (-21, 30, D:1) a +0 hand axe (-12, 30, D:1) 10 gold pieces (-19, 31, D:1) a bread ration (4, 31, D:1) a stone (0, 32, D:1) a stone (15, 32, D:1) a +0 club (20, 36, D:1) a +0 short sword (-6, 38, D:1) 2 stones (-17, 40, D:1) a +0 dagger (-18, 41, D:1) a +0 ring mail (-17, 41, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (-36, 1, D:2) a +0 club (-12, 2, D:2) a +0 club (0, 9, D:2) a +2 ring mail of fire resistance (2, 10, D:2) a stone (-17, 12, D:2) a +0 dagger (1, 25, D:2) a +0 club a +0 hunting sling (5, 25, D:2) a stone 13 gold pieces (1, 26, D:2) a stone (3, 26, D:2) a stone (4, 26, D:2) a stone (-1, 30, D:2) 2 stones (2, 31, D:2) 2 stones (4, 32, D:2) a +0 short sword (7, 34, D:2) a +0 club (-15, 35, D:2) a +0 club (unseen) Level 3 of the Dungeon (0, 0, D:3) a stone (21, 4, D:3) a +0 club (-5, 14, D:3) 16 bolts (-32, 15, D:3) a +0 halberd (-32, 16, D:3) a +0 dagger (-17, 17, D:3) a stone (11, 19, D:3) 10 arrows (12, 19, D:3) a +0 ring mail of cold resistance (17, 20, D:3) a +0 club (22, 20, D:3) a +0 hunting sling (-32, 21, D:3) a +0 flail a throwing net (-19, 22, D:3) a stone (-22, 24, D:3) 24 stones (still there?) a +0 halberd (still there?) (-23, 25, D:3) a +0 short sword a cursed -2 club (-42, 26, D:3) 17 bolts (1, 26, D:3) a +0 rapier (12, 28, D:3) a +0 hand axe (3, 37, D:3) 2 stones (6, 37, D:3) a +0 dagger (4, 38, D:3) a stone (0, 39, D:3) a stone (-2, 41, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a stone (-1, 1, D:4) a cursed +0 leather armour (0, 1, D:4) a +2 leather armour (1, 2, D:4) a +0 ring mail (-1, 6, D:4) a tomahawk (0, 7, D:4) 2 tomahawks (-39, 8, D:4) the +2 robe "Aghath" {rF+ MR+++ Int+3 Dex-5} It affects your intelligence (+3). It affects your dexterity (-5). It protects you from fire. It affects your resistance to hostile enchantments. (-5, 8, D:4) 2 tomahawks (-12, 32, D:4) a +0 dagger (-29, 37, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) 14 bolts (8, 4, D:5) a +0 flail (-17, 13, D:5) a scroll of identify (-16, 14, D:5) a +0 whip (31, 17, D:5) a jackal corpse (5, 18, D:5) a potion of degeneration (-5, 19, D:5) a scroll of noise (1, 19, D:5) a +0 war axe (31, 21, D:5) a jackal corpse (skeletalised by now) (6, 23, D:5) a stone (-17, 24, D:5) a potion of curing (-20, 26, D:5) a +0 club a cursed +0 ring mail (6, 26, D:5) 22 stones (-22, 27, D:5) a +0 dagger (unseen) (-21, 28, D:5) a +0 club a +0 hand axe (24, 32, D:5) a +1 scale mail (2, 39, D:5) 21 stones (-2, 41, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a stone (3, 0, D:6) a stone (7, 12, D:6) a +0 club (8, 12, D:6) a stone (9, 12, D:6) a stone (17, 12, D:6) 23 stones (5, 13, D:6) a stone (10, 13, D:6) a giant frog corpse (15, 13, D:6) a stone (4, 14, D:6) a +0 ring mail (23, 21, D:6) a stone (24, 21, D:6) a stone (26, 21, D:6) a stone (22, 22, D:6) a stone