otna Level 1 of the Dungeon [Shop] Cuptam's Jewellery Emporium an amulet of magic regeneration (420 gold) a ring of magical power (280 gold) a +6 ring of dexterity (504 gold) an amulet of faith (560 gold) the ring of the Six Visions {rPois rCorr Str+6 Int+4} (730 gold) [ring of resist corrosion] Str: It affects your strength (+6). Int: It affects your intelligence (+4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. an amulet of the acrobat (420 gold) a ring of fire (350 gold) the amulet "Ushih" {Reflect Int+2 SH+5} (576 gold) [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+2). SH: It affects your SH (+5). (0, 0, D:1) a +0 flail (4, -33, D:1) a +0 dagger a stone (10, 0, D:1) 4 stones (11, -45, D:1) a +0 barding a +0 whip (15, -1, D:1) 6 stones (27, -38, D:1) a +0 dagger (43, -23, D:1) a +0 short sword 2 stones (48, -13, D:1) a +0 robe (54, -46, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Xetsim's Jewellery Boutique a ring of resist corrosion (240 gold) a +6 ring of intelligence (432 gold) a ring of magical power (240 gold) a ring of protection from fire (300 gold) an amulet of reflection (360 gold) a ring of wizardry (360 gold) [Shop] Viowk's Antique Armour Shoppe a +0 ring mail (96 gold) a +0 robe (16 gold) a +2 leather armour of cold resistance (456 gold) a +0 leather armour (48 gold) the +3 pair of mountain boots {steadfast, rC+} (804 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. a +0 scale mail (96 gold) a +0 robe (16 gold) a +0 helmet (108 gold) a +2 robe (304 gold) [Shop] Kuid's Distillery a potion of brilliance (52 gold) 2 potions of mutation (208 gold) 2 potions of curing (78 gold) a potion of curing (39 gold) a potion of curing (39 gold) 2 potions of flight (78 gold) a potion of heal wounds (65 gold) a potion of haste (130 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) (4, 3, D:2) 5 stones (11, -5, D:2) a +0 club (31, 5, D:2) 4 poisoned darts (33, 10, D:2) a +0 short sword (35, 0, D:2) a +0 dagger (40, 20, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 war axe a +0 club a +0 hand axe (0, 3, D:3) a +0 dagger a +0 robe (2, -42, D:3) a +0 trident (5, -45, D:3) a +0 scale mail (6, -1, D:3) a +0 scale mail (19, -13, D:3) a +0 club (23, -8, D:3) a +0 dagger (38, -2, D:3) a +0 chain mail (39, -25, D:3) a +0 robe (46, -32, D:3) a +0 dagger (59, -34, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (12, 0, D:4) a worm corpse