otna Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 36, D:1) 6 stones (2, 21, D:1) a +0 whip (4, 34, D:1) a +0 leather armour (4, 38, D:1) a +0 whip (9, 23, D:1) a +0 dagger (14, 11, D:1) 3 stones (21, 26, D:1) 2 stones a +0 dagger of venom (22, 27, D:1) a +0 dagger 5 stones a +0 dagger (30, -2, D:1) a +0 dagger (33, 29, D:1) 9 stones (34, -1, D:1) a +0 flail (39, 21, D:1) a +0 whip Level 2 of the Dungeon (20, -15, D:2) a +0 club (24, 13, D:2) a +0 whip (33, -8, D:2) a +0 whip (47, -36, D:2) 5 stones (51, -28, D:2) a +0 club (51, -5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 5, D:3) a +0 club (3, 2, D:3) a +0 leather armour (13, -1, D:3) a ring of wizardry (19, -3, D:3) a +0 club (23, -3, D:3) a +0 leather armour a +0 hand axe (23, -2, D:3) a +0 dagger (29, -6, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 mace a +0 mace (30, -6, D:3) a +0 short sword of speed (30, -5, D:3) a +0 flail a +0 short sword (31, -18, D:3) a book of Necromancy (31, 14, D:3) a +0 spear Level 4 of the Dungeon [Shop] Ysathriu's One-of-a-Kind Rings the ring of Coekob {rElec Will+ EV+2 Str+5} (505 gold) [ring of evasion] EV: It affects your evasion (+2). Str: It affects your strength (+5). rElec: It insulates you from electricity. Will: It increases your willpower. a +8 ring of slaying (2800 gold) a +7 ring of evasion (924 gold) a +2 ring of protection (140 gold) a +8 ring of intelligence (770 gold) a +7 ring of protection (1449 gold) the ring "Lutrumuy" {Drain EV+5 Int+3 Dex+7} (817 gold) [ring of evasion] EV: It affects your evasion (+5). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+7). Drain: It drains your maximum health when unequipped. (0, 0, D:4) a +0 whip (2, 2, D:4) a +0 dagger (10, -25, D:4) 3 boomerangs (13, -21, D:4) a +0 flail (14, -20, D:4) a +0 whip (15, -20, D:4) a +0 halberd (16, -9, D:4) a +0 robe a +2 hand axe of freezing (20, 1, D:4) a +0 dagger (22, 3, D:4) a +0 dagger (23, -29, D:4) 4 stones (26, 15, D:4) 5 stones (29, 1, D:4) a +0 short sword a +0 sling (32, 3, D:4) a +0 robe a +0 dagger a +0 dagger (33, -5, D:4) a +0 scale mail (34, 3, D:4) a +0 flail (38, -41, D:4) a +0 hand axe a +0 scale mail (42, -4, D:4) a +0 club a +0 sling (51, -10, D:4) 4 large rocks Level 5 of the Dungeon (7, -11, D:5) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 flail a +0 club a +0 leather armour a +0 flail a +0 giant club (10, 22, D:5) 5 stones (12, 36, D:5) a +0 ring mail (14, -13, D:5) a +0 mace (14, 11, D:5) a +0 robe (19, 11, D:5) a +0 scimitar a +0 plate armour an orc corpse (19, 12, D:5) a +0 short sword a +0 arbalest a +0 plate armour (20, 8, D:5) a +0 halberd (20, 14, D:5) the +7 morningstar "Kuoxkawe" {freeze, Dex+2} Dex: It affects your dexterity (+2). (unseen) (24, 8, D:5) a +0 scimitar (24, 14, D:5) a +0 war axe (33, -7, D:5) 2 large rocks (35, 12, D:5) a +0 falchion (41, 19, D:5) a +0 giant club (43, 11, D:5) 5 large rocks (44, -4, D:5) a +0 war axe (44, 0, D:5) 2 stones (55, 24, D:5) the +1 falchion "Edduyfi" {pain, rC+} rC: It protects you from cold. Level 6 of the Dungeon (0, 0, D:6) a +0 robe (8, 20, D:6) a +0 rapier (12, -16, D:6) a +0 trident (12, 16, D:6) a +0 club a +0 spear (13, 15, D:6) a +1 whip of electrocution (17, 10, D:6) a +0 spear (19, 23, D:6) a +0 club a +0 club a +0 flail a +0 leather armour (22, 29, D:6) a +0 ring mail (28, -4, D:6) 11 poisoned darts (39, -3, D:6) a +0 hand axe (40, -3, D:6) a +0 whip an orc corpse (skeletalised by now) (40, -2, D:6) a +0 war axe an orc skeleton (40, -1, D:6) a +0 short sword a +0 leather armour (41, -2, D:6) a +0 trident a +0 leather armour an orc skeleton (43, 19, D:6) a +0 ring mail (45, 25, D:6) a +0 chain mail (49, -15, D:6) a +0 long sword the Ecumenical Temple