otna Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, 29, D:1) a +0 dagger (4, 1, D:1) a +2 dagger of venom (19, 19, D:1) a +0 ring mail (23, 15, D:1) 5 stones a +0 dagger (23, 17, D:1) a +0 dagger (24, 48, D:1) a +0 whip (26, 7, D:1) a +0 short sword (35, 48, D:1) a +0 club (38, 48, D:1) a book of Dangerous Friends (43, 9, D:1) a +0 spear (48, 20, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 spear (1, -1, D:2) a +0 spear (1, 0, D:2) a +0 halberd (24, 2, D:2) 3 stones (25, 26, D:2) a +0 robe (31, 23, D:2) a +0 club (31, 24, D:2) 4 stones a +0 dagger (37, 10, D:2) a +0 dagger of draining (47, -5, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 8, D:3) a +0 mace (9, 23, D:3) a +0 dagger a +0 dagger (13, 39, D:3) a +0 club (20, 6, D:3) a +0 whip (24, 18, D:3) a +0 ring mail (38, 26, D:3) a +0 spear (40, -3, D:3) 5 stones (41, 22, D:3) a +0 whip (49, -5, D:3) a +0 ring mail (50, 6, D:3) 4 boomerangs 5 stones (52, 16, D:3) an orb of energy (53, 12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 shortbow (4, 32, D:4) a +0 flail a +0 flail (5, 33, D:4) a +0 spear (20, 39, D:4) a +0 club (20, 41, D:4) a +0 short sword a +0 leather armour a +2 whip of electrocution (21, 41, D:4) a +0 robe a +0 dagger (24, -2, D:4) a +0 leather armour (29, 38, D:4) a +0 whip (30, 5, D:4) a +0 ring mail (31, 39, D:4) a +0 short sword a +0 leather armour (44, 27, D:4) a Young Poisoner's Handbook (51, 18, D:4) a book of Rime (57, 22, D:4) a +0 buckler Level 5 of the Dungeon (3, -30, D:5) a +0 mace a +0 club a +0 club (16, 19, D:5) a +0 sling (22, -22, D:5) 5 stones (32, -22, D:5) a potion of heal wounds (33, -5, D:5) a +0 short sword (35, -22, D:5) a scroll of amnesia (36, -22, D:5) a scroll of poison (37, -24, D:5) 10 gold pieces (38, -24, D:5) a +1 flail of holy wrath (unseen) (42, -14, D:5) a ring of positive energy (43, -19, D:5) a +0 great sword (54, -16, D:5) the +7 halberd "Ineamot" {drain, *Corrode rC+ Will+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (65, -3, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 whip 2 boomerangs (3, 33, D:6) 4 stones (16, 34, D:6) a +0 club a +0 hand axe a +0 scale mail an orc corpse an orc corpse (17, 34, D:6) a +0 short sword (23, 57, D:6) a +0 leather armour (24, -4, D:6) a +0 dagger (25, 19, D:6) a +0 leather armour a +2 dagger of draining an orc corpse (skeletalised by now) (31, 41, D:6) a +0 whip (47, 47, D:6) a +0 scythe a +2 robe of willpower (56, 49, D:6) a +0 dagger (57, 34, D:6) a +0 sling (59, 48, D:6) a +0 robe (61, 37, D:6) a +0 falchion (62, 36, D:6) 3 stones (64, 15, D:6) the +2 plate armour of Xuv Boag {Harm rN+ Stlth+} rN: It protects you from negative energy. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (65, 11, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a book of Unlife (7, 1, D:7) a +0 whip (9, -3, D:7) a scroll of vulnerability