Dungeon Crawl Stone Soup version 0.29-a0-275-g389c0b56f3 (webtiles) character file. Game seed: 7015848011353035545 108 ouz the Conjurer (level 4, 0/26 HPs) Began as a Deep Elf Conjurer on Mar 11, 2022. Slain by an ogre ... wielding a +0 giant club (26 damage) ... on level 3 of the Dungeon. The game lasted 00:08:39 (2814 turns). ouz the Conjurer (Deep Elf Conjurer) Turns: 2814, Time: 00:08:40 Health: 0/26 AC: 3 Str: 4 XL: 4 Next: 58% Magic: 7/12 EV: 12 Int: 25 God: Gold: 167 SH: 0 Dex: 13 Spells: 6/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . k - scarf {repulsion} rCorr . Rampage . e - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: invisible, repel missiles A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 167 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) k - a scarf of repulsion (worn) m - a +0 cloak Wands j - a wand of charming (14) Scrolls d - a scroll of identify Potions b - 2 potions of magic c - a potion of curing f - a potion of cancellation g - 3 potions of heal wounds l - 2 potions of flight Skills: + Level 1.9 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Foxfire Conj/Fire 72% 2x1d7 3% 1 d - Slow Hex 20% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 9% 1 Conjure Flame Conj/Fire 18% 6-21 9% 3 Dazzling Flash Conj/Hex 36% N/A 9% 3 Confusing Touch Hex 5% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 26% 3 Ozocubu's Armour Ice 5% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Flame Wave Conj/Fire 18% 2d6 30% 4 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Alistair's Intoxication Tmut/Pois 3% N/A 94% 5 Metabolic Englaciation Hex/Ice 2% N/A 94% 5 Simulacrum Ice/Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Message History The ogre looks frightened! Casting: Slow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (can't see you, fleeing, 100% to hit) The magic dart hits the ogre! The ogre is moderately wounded. Your attack snaps the ogre out of its fear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, can't see you, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, can't see you, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, can't see you, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, can't see you, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #..........# ##.#. ##.######..# ###. #.# #..########. #.### #........... #...# #.########## #...# #.########## #...# #...^......# ##.## ##########.# #@# #.# #O# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ############.# #.. #............# ###.#.############ You could see an ogre (can't see you). Vanquished Creatures 5 adders 7 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins 6 kobolds (D:1) A quokka (D:1) 11 ball pythons 9 bats 4 frilled lizards A rat (D:2) 51 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A quokka (D:2) 2 creatures vanquished. Vanquished Creatures (others) 20 foxfires A fungus (D:3) 21 creatures vanquished. Grand Total: 74 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 199 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 718 | D:1 | Reached skill level 1 in Fighting 1049 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/10 1076 | D:1 | Found a faded altar of an unknown god. 1454 | D:2 | Learned a level 2 spell: Searing Ray 1492 | D:2 | Found a broken altar of Ashenzari. 1551 | D:2 | Reached skill level 5 in Conjurations 1747 | D:2 | Learned a level 1 spell: Foxfire 1910 | D:2 | Reached XP level 4. HP: 25/25 MP: 8/12 2222 | D:3 | Identified the +2 ring mail of Vampiric Thralls {Will- MP+9 | Str+6 Stlth-} 2799 | D:3 | Noticed an ogre 2802 | D:3 | Learned a level 1 spell: Slow 2814 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_loops_ring, basic_ecumenical_altar, minivault_5, grunt_decor_clamped D:2: layout_rooms, basic_altar D:3: layout_loops_ring, nicolae_ru_the_path_less_chosen Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.9 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 69 | 17 || 86 Foxfire | 4 | 8 || 12 Slow | | 1 || 1 Searing Ray | | 1 || 1 Use: Scroll | 6 | 8 || 14 Potion | | 1 || 1 Armor: Robe | 2 | 2 || 4 Dodge: Dodged | 3 | 3 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2814 | 2711 | 103 | 473 | 1948 | 3 | 938.0 | Dungeon | 2814 | 2711 | 103 | 473 | 1948 | 3 | 938.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1417 daAuts D:3: 733 daAuts D:2: 664 daAuts