ouz Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (4, 1, D:1) a +0 dagger (10, 8, D:1) a +0 spear (38, 24, D:1) a +0 mace (40, -2, D:1) a +0 short sword 2 stones (43, 36, D:1) a +0 club (46, 15, D:1) a +0 robe Level 2 of the Dungeon [Shop] Dytejeg's Jewellery Shop an amulet of guardian spirit (330 gold) the ring of Creativity {rCorr Slay+3} (435 gold) [ring of resist corrosion] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rCorr: It protects you from acid and corrosion. an amulet of reflection (330 gold) a +4 ring of protection (396 gold) a +4 ring of evasion (396 gold) the ring of Moral Flaws {rElec rF- Int+9 SInv Stlth-} (434 gold) [ring of see invisible] Int: It affects your intelligence (+9). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth: It makes you less stealthy. a ring of willpower (275 gold) the amulet of Linearity {Faith rElec} (594 gold) [amulet of faith] It allows you to gain divine favour quickly. rElec: It insulates you from electricity. a +4 ring of protection (396 gold) (6, 17, D:2) a +0 scale mail (11, -12, D:2) 21 stones (13, -9, D:2) a +0 hand axe (13, -6, D:2) a +0 dagger (27, 10, D:2) a +0 dagger (35, 20, D:2) a +0 dagger (37, 14, D:2) 21 stones (40, -21, D:2) a +0 dagger a +0 hunting sling (40, -5, D:2) 3 javelins Level 3 of the Dungeon (5, -27, D:3) a scroll of blinking (21, -22, D:3) 10 gold pieces (21, -9, D:3) 10 gold pieces (23, -6, D:3) a +1 mace of protection a +0 scale mail 15 gold pieces (27, -27, D:3) 23 stones (27, -25, D:3) 17 stones (28, -12, D:3) a +0 hand axe (29, -27, D:3) 22 stones (30, -30, D:3) 13 stones (30, -25, D:3) 31 stones (32, -31, D:3) 17 stones (34, -13, D:3) a +0 short sword a +0 leather armour (36, -9, D:3) a +0 dagger (still there?) a +0 robe (still there?) a potion of attraction (still there?) (42, -21, D:3) a +0 dagger (42, 4, D:3) an orb of guile (43, -5, D:3) a +0 dagger (47, -13, D:3) a +0 leather armour (53, 2, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 6, D:4) a +0 giant club (1, 14, D:4) a +0 dagger (13, 27, D:4) a +0 flail a +0 leather armour a +0 dagger a +0 robe (13, 28, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 robe (14, -1, D:4) a +0 club (14, 23, D:4) a +0 leather armour (14, 28, D:4) a +0 hand axe (14, 37, D:4) a +0 leather armour (15, -1, D:4) a +0 long sword (17, 27, D:4) a +0 spear (18, 28, D:4) a +0 short sword a +0 club (20, 23, D:4) 19 stones (26, 31, D:4) a +0 scythe a +0 robe (28, 38, D:4) 9 gold pieces (28, 39, D:4) 4 gold pieces (34, 17, D:4) 17 stones (36, 4, D:4) a +0 whip (39, 45, D:4) a +1 flail of holy wrath a +0 scale mail (44, 48, D:4) a +0 short sword a +0 leather armour (45, 9, D:4) a +0 giant club (52, 29, D:4) 2 boomerangs (52, 39, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 dagger a +0 leather armour 4 javelins (0, 3, D:5) a +0 dagger a +0 robe a +0 buckler (1, 0, D:5) a +0 hand axe (1, 1, D:5) a +0 trident 14 stones (8, -19, D:5) a +0 club (13, 18, D:5) a +0 club (17, -3, D:5) a +0 giant club (31, -15, D:5) a +0 flail a boomerang of dispersal a +0 scale mail (31, 22, D:5) a +0 club (32, -15, D:5) a +0 club (35, -19, D:5) a +0 dagger a +0 robe a +0 flail a +1 chain mail of cold resistance (38, 2, D:5) a +0 short sword (38, 3, D:5) a +0 hand axe a +0 leather armour a +0 short sword a +0 ring mail a +0 dagger a +1 leather armour of fire resistance (38, 4, D:5) a +0 dagger a +0 leather armour (40, 11, D:5) an orb of guile (45, 1, D:5) a staff of conjuration Level 6 of the Dungeon (0, 0, D:6) 16 stones (5, -10, D:6) a +0 robe (9, -7, D:6) a +0 leather armour (14, 6, D:6) a +0 chain mail (19, 6, D:6) a +0 leather armour (20, -29, D:6) a +0 long sword (20, 8, D:6) a +0 chain mail (21, -10, D:6) a +0 dagger a +0 ring mail a +0 glaive a +0 plate armour a +0 whip (22, -11, D:6) a +0 spear (22, -10, D:6) a +0 club a +0 spear a +0 scale mail (23, -11, D:6) a +0 club (29, 5, D:6) the +0 chain mail of Defiance {Fly rN+ Stlth+} rN: It protects you from negative energy. Fly: It grants you flight. Stlth: It makes you more stealthy. (34, -39, D:6) 22 stones (37, -12, D:6) 13 stones (37, -11, D:6) a +0 club (37, -8, D:6) a +0 whip (38, -7, D:6) a +0 trident (38, 5, D:6) a +0 scimitar of flaming (39, -7, D:6) a +0 dagger (43, 2, D:6) a +0 whip (43, 3, D:6) a +1 dagger of venom (44, -11, D:6) a +0 dagger (44, -4, D:6) a +0 short sword a +0 leather armour (44, -3, D:6) a +0 whip (44, -1, D:6) a +0 club (45, -11, D:6) a +0 dagger (45, -10, D:6) a +0 scimitar Level 7 of the Dungeon (0, 0, D:7) a +0 spear (2, -21, D:7) a +0 hunting sling (6, -30, D:7) a +0 mace (9, -31, D:7) a +2 quarterstaff of chaos a +0 cloak (14, -9, D:7) a +0 dagger a +0 chain mail (15, -11, D:7) a +0 flail (15, -10, D:7) a +0 falchion (18, -31, D:7) a +0 mace (31, -38, D:7) a +0 flail a +0 halberd (31, -37, D:7) a +0 whip (32, -37, D:7) a +0 club a +0 leather armour (32, -36, D:7) a +0 whip (33, -20, D:7) 9 stones (34, -15, D:7) a +0 cloak (34, -12, D:7) a +0 hand axe (41, -10, D:7) a +0 hand axe (41, -9, D:7) a +0 dagger a +0 robe (42, -13, D:7) a +0 robe (42, -10, D:7) a +0 dagger a +0 robe (42, -9, D:7) a +0 giant spiked club a +4 flail Level 8 of the Dungeon [Shop] Nied Orhays's Firing Range a +0 hunting sling (16 gold) 4 large rocks (30 gold) a +0 triple crossbow (110 gold) a +0 hand crossbow (38 gold) a +0 fustibalus (165 gold) 6 boomerangs (33 gold) a +0 longbow (49 gold) 6 javelins (52 gold) (3, 8, D:8) a +0 cloak a +0 dagger (6, 24, D:8) a scroll of vulnerability (14, -15, D:8) a javelin (15, -14, D:8) a stone (16, 9, D:8) a +0 whip (17, -15, D:8) a stone a stone (17, -14, D:8) a stone a stone (23, 1, D:8) a +1 halberd of protection (23, 2, D:8) a +0 spear (24, 1, D:8) a +0 halberd (25, 3, D:8) a +0 flail (27, 8, D:8) a +0 mace (27, 9, D:8) a +0 dagger (27, 10, D:8) a +0 flail (28, 10, D:8) a +0 leather armour a +0 whip (35, 10, D:8) a +0 whip (45, 7, D:8) a +0 robe a +0 short sword a +0 leather armour a +0 flail (46, 8, D:8) a +0 club a +0 whip a +0 flail (46, 9, D:8) a +0 whip (46, 11, D:8) a +0 ring mail (47, 7, D:8) a +0 club a +0 leather armour a +0 club a +0 robe (48, 11, D:8) a +0 flail (55, -7, D:8) the +2 robe of Mezcal {rElec Str-3 Int-5 SInv} Str: It affects your strength (-3). Int: It affects your intelligence (-5). rElec: It insulates you from electricity. SInv: It lets you see invisible. Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (4, 28, D:9) a +0 dagger a +0 scale mail a +0 shortbow (4, 29, D:9) a +0 short sword a +0 leather armour (4, 30, D:9) a +0 battleaxe a +0 chain mail (5, 30, D:9) a +0 dagger a +0 robe (6, 30, D:9) a +0 flail a +0 scale mail (7, 5, D:9) a +0 mace (13, 30, D:9) 7 stones (22, 32, D:9) 13 stones (40, -5, D:9) a +0 club (42, 31, D:9) a +0 robe (44, 24, D:9) a +0 robe (still there?) a +0 dagger (still there?) (44, 25, D:9) a +0 scale mail a +0 hand axe (45, 24, D:9) a +0 club (45, 25, D:9) a +0 flail (46, 24, D:9) a +0 chain mail (still there?) a +0 trident (still there?) (62, 9, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (15, -15, D:10) a +0 robe (19, -9, D:10) a +0 spear (still there?) 3 poisoned darts (still there?) (19, -5, D:10) a +0 spear (still there?) 4 poisoned darts (still there?) (27, -32, D:10) a scroll of noise (33, -9, D:10) a +0 war axe a +0 robe (34, -9, D:10) a +0 battleaxe a +0 robe (35, -9, D:10) a +5 mace a +0 robe (36, -9, D:10) a +2 morningstar of freezing a +0 robe (37, -9, D:10) a +2 flail of freezing a +0 robe (41, -21, D:10) a +0 hand axe (42, -20, D:10) a +0 dagger (still there?) a +0 robe (still there?) (43, -25, D:10) a +3 mace of protection a +0 club a +3 dagger of protection (46, 3, D:10) a +0 glaive (58, -29, D:10) a +0 whip (60, 1, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (1, -5, D:11) 18 gold pieces (2, 1, D:11) 12 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 stones (7, -3, Lair:1) 29 stones (22, -22, Lair:1) a +0 leather armour (33, -22, Lair:1) a +0 chain mail (35, -27, Lair:1) 11 stones (50, -11, Lair:1) a +0 quarterstaff (50, 11, Lair:1) a +1 spear a +0 animal skin (51, -11, Lair:1) a +0 war axe (51, -6, Lair:1) 23 stones (57, -19, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (31, 16, Lair:2) a +0 leather armour a +0 hand axe (33, -7, Lair:2) a +0 long sword (43, 17, Lair:2) 26 stones (51, 11, Lair:2) a +0 club (52, 9, Lair:2) a +0 scale mail (53, 22, Lair:2) a scroll of vulnerability Level 3 of the Lair of Beasts (15, 7, Lair:3) 5 boomerangs (18, 2, Lair:3) 12 gold pieces (19, 1, Lair:3) a wand of acid (3) (20, 0, Lair:3) a scroll of holy word (22, -23, Lair:3) a +0 ring mail (26, -3, Lair:3) 14 gold pieces (32, -38, Lair:3) 16 stones (36, 4, Lair:3) 17 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 21 stones (1, 11, Lair:4) a +0 trident (11, 37, Lair:4) 19 stones (17, 6, Lair:4) a +0 trident (18, 23, Lair:4) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It is more effective when stabbing unaware enemies, treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. (29, 36, Lair:4) a +0 chain mail (39, 7, Lair:4) 17 stones (43, -1, Lair:4) a potion of cancellation (47, 26, Lair:4) a +0 spear (53, 0, Lair:4) 31 stones (58, -2, Lair:4) a +0 hat (59, 39, Lair:4) a +3 longbow of flaming a +2 barding of cold resistance Level 5 of the Lair of Beasts (2, 3, Lair:5) a +0 battleaxe (8, -36, Lair:5) a +0 ring mail (19, -22, Lair:5) a +0 quarterstaff (31, -46, Lair:5) 31 stones (40, -23, Lair:5) a potion of mutation (40, -22, Lair:5) a +1 fustibalus of flaming (41, -22, Lair:5) a phantom mirror (64, -10, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 15 gold pieces a Gauntlet (3, 1, Gauntlet) a steam dragon corpse (18, -8, Gauntlet) a potion of curing (18, 8, Gauntlet) 11 gold pieces (18, 11, Gauntlet) a +1 cloak of preservation (26, 17, Gauntlet) a potion of magic (27, 3, Gauntlet) the amulet "Reoley" {rN+ Regen+} [amulet of regeneration] rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. (27, 16, Gauntlet) an amulet of guardian spirit (27, 17, Gauntlet) a +2 long sword of holy wrath (28, -17, Gauntlet) a +0 leather armour (28, -16, Gauntlet) the Unrestrained Analects (28, -14, Gauntlet) the +0 helmet of Benevolence {rF+} rF: It protects you from fire. (28, -4, Gauntlet) a +0 kite shield (28, 3, Gauntlet) 36 gold pieces (28, 4, Gauntlet) the +3 scimitar "Benuskaw" {flame, rN+ Int+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+4). rN: It protects you from negative energy.