ouz Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (6, 21, D:1) a +0 ring mail (13, -16, D:1) a +0 leather armour (33, -6, D:1) a +0 ring mail (34, -12, D:1) a +0 club (34, 15, D:1) a +0 dagger (40, 26, D:1) a +0 club (47, 2, D:1) a +0 dagger (48, 27, D:1) a +0 dagger (50, 24, D:1) a +0 hand axe (54, 31, D:1) a potion of mutation Level 2 of the Dungeon (0, 20, D:2) a +0 dagger (8, 17, D:2) a +0 ring mail (9, 8, D:2) a +0 dagger (10, -13, D:2) a +2 quarterstaff of chaos (11, -15, D:2) a +0 mace (11, 4, D:2) a +0 falchion a +0 animal skin a +0 helmet (11, 5, D:2) a +0 club a +0 club (11, 6, D:2) a +0 club (12, -2, D:2) a +0 club (13, -2, D:2) a +0 dagger (21, -10, D:2) a +0 dagger (23, -11, D:2) a +0 hand axe (34, -7, D:2) a +0 dagger (37, -18, D:2) a +0 plate armour (45, -16, D:2) a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a rat corpse (1, 10, D:3) 3 atropa-tipped darts (5, -2, D:3) a giant cockroach corpse (7, 36, D:3) a +0 flail (12, 15, D:3) a +0 dagger (14, 9, D:3) a +0 robe (31, 37, D:3) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. (37, 32, D:3) a +0 whip (50, 0, D:3) a +0 buckler