ouz Level 1 of the Dungeon (0, 0, D:1) an orb of guile (3, -8, D:1) 18 stones (7, 12, D:1) a +0 whip (19, 22, D:1) a +0 club (20, 5, D:1) a +0 spear (21, 27, D:1) a +0 club (27, 5, D:1) 19 stones (37, 14, D:1) a +0 pair of boots Level 2 of the Dungeon [Shop] Geduplay's Antique Weapon Shoppe a +0 trident (108 gold) a +0 club (31 gold) a +0 hunting sling (46 gold) the +10 hunting sling of the Extremes {flame, rN+} (1980 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. a +0 long sword (108 gold) a +0 whip (77 gold) a +0 flail (108 gold) a +0 short sword (93 gold) (0, 0, D:2) a hobgoblin corpse (1, 0, D:2) a +0 robe (12, -10, D:2) 20 stones (20, -24, D:2) a +0 mace (39, -9, D:2) a +0 robe (42, -49, D:2) a +0 whip (43, -24, D:2) 13 stones (44, -32, D:2) an adder corpse (skeletalised by now)