ouz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -13, D:1) a +0 dagger (3, -13, D:1) a +0 dagger (5, 10, D:1) a +0 cloak (6, -13, D:1) a +0 club (6, 15, D:1) a +0 ring mail (14, -19, D:1) a +0 robe (15, -16, D:1) a +0 dagger (18, 16, D:1) a +0 short sword (31, -2, D:1) a +0 whip 4 stones (35, 0, D:1) a +2 spear of venom (44, -18, D:1) a +0 hunting sling (47, -3, D:1) a +0 spear (48, 20, D:1) 16 stones (49, 17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -17, D:2) a +0 spear (11, -27, D:2) a +0 ring mail (14, -8, D:2) a +0 dagger (15, 5, D:2) a +0 short sword a stone (25, -12, D:2) a +0 ring mail (26, -11, D:2) a +0 spear (44, -1, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Reon's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of amnesia (38 gold) a scroll of fog (22 gold) a scroll of torment (82 gold) a scroll of identify (22 gold) a scroll of enchant armour (82 gold) a scroll of noise (11 gold) [Shop] Ymnif's Antique Weapon Boutique a +0 mace (63 gold) a +1 vorpal hand crossbow (256 gold) a +2 dagger of venom (302 gold) a +0 spear (63 gold) a +0 short sword (63 gold) a +0 hand axe (63 gold) a +0 falchion (63 gold) [Shop] Oghajahe's General Store a +0 halberd (56 gold) a scroll of noise (14 gold) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} (389 gold) When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. a +0 club (14 gold) 19 stones (26 gold) a +0 robe (9 gold) a potion of curing (42 gold) a potion of flight (42 gold) [Shop] Utuhac's General Store a +1 scale mail of cold resistance (192 gold) 3 curare-tipped darts (21 gold) 24 stones (28 gold) a potion of haste (120 gold) a +0 ring mail (48 gold) a +2 ring mail of willpower (252 gold) [Shop] Ciorad's Weapon Boutique a +4 mace of holy wrath (274 gold) a +0 war axe (35 gold) a +0 hunting sling (15 gold) a +0 club (10 gold) a +0 war axe (35 gold) a +0 hand axe (30 gold) (0, 0, D:3) a +0 club (4, -3, D:3) 19 stones (6, -33, D:3) a +0 whip (9, -24, D:3) a +0 whip (20, -11, D:3) the +3 short sword "Eviscerator" {freeze, *Noise rElec rN+ Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. rN: It protects you from negative energy. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. (23, -10, D:3) a +0 chain mail a +2 vorpal hand axe (29, -33, D:3) the +9 glaive of Ancient Evil {vorpal, *Rage rN+ Int+8 Dex+7} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+8). Dex: It affects your dexterity (+7). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (33, -41, D:3) a +0 short sword (35, -4, D:3) a +0 war axe (36, 0, D:3) a +0 hand axe (37, -9, D:3) a +0 robe (42, -8, D:3) a +0 club (43, -9, D:3) a +0 club a +0 leather armour (44, -11, D:3) a +0 falchion (45, -14, D:3) a +0 dagger a +0 hunting sling (46, -13, D:3) a +0 flail (50, -33, D:3) a +0 robe of positive energy (51, -17, D:3) a +0 hand axe (55, -21, D:3) a +0 robe Level 4 of the Dungeon (3, 7, D:4) a +0 whip (8, -4, D:4) a +0 whip (9, -4, D:4) a +0 short sword a +0 robe (10, -1, D:4) a +0 whip (11, 18, D:4) a +0 dagger (13, 10, D:4) a +0 robe (14, -22, D:4) a +0 robe a +0 dagger (15, 31, D:4) a +0 short sword (16, -24, D:4) a +0 hand axe a +0 leather armour a +0 club (22, 24, D:4) a +0 trident (27, -3, D:4) 20 stones (28, 24, D:4) a +0 dagger (30, -20, D:4) a +0 club (30, -19, D:4) a +0 whip (32, 18, D:4) a +0 robe of positive energy (35, -18, D:4) a +0 dagger (36, -17, D:4) a +0 club (43, -19, D:4) a +0 robe Level 5 of the Dungeon (1, -22, D:5) a +0 trident (7, -1, D:5) a +0 giant club (9, -6, D:5) a +3 long sword (11, -15, D:5) 17 stones (11, -14, D:5) a +0 whip (17, 5, D:5) a +0 scale mail a +0 short sword 20 stones (19, -7, D:5) a +0 robe (19, -3, D:5) a +0 war axe (19, 3, D:5) a +0 ring mail a boomerang a +0 short sword (20, -8, D:5) a +0 pair of boots (20, 4, D:5) 3 boomerangs a +0 trident (21, 5, D:5) a +0 plate armour a +0 short sword a +0 short sword a +0 ring mail 14 stones (21, 6, D:5) a +0 short sword (22, 5, D:5) a +0 leather armour a +0 dagger (23, 6, D:5) a +0 chain mail 4 boomerangs a +0 short sword a +0 hand axe a +0 leather armour (23, 7, D:5) a +0 trident a +0 leather armour (25, 6, D:5) a +0 robe a +0 dagger (26, 6, D:5) a +0 whip (26, 21, D:5) a staff of conjuration (27, 6, D:5) a +0 robe a +0 flail a +0 ring mail a +0 hand axe (28, 7, D:5) a +0 leather armour a +0 whip (30, 7, D:5) a +0 ring mail a +0 flail (31, 7, D:5) a +0 robe a +0 dagger (32, 3, D:5) a +0 leather armour a +0 hand axe (32, 4, D:5) a +0 hand axe (32, 5, D:5) a +0 club a +0 robe a +0 dagger a +0 club 2 boomerangs a +0 short sword of flaming (32, 6, D:5) a +0 dagger (32, 10, D:5) a +0 ring mail 3 boomerangs a +0 whip (40, -5, D:5) 22 stones (54, 8, D:5) 13 stones Level 6 of the Dungeon (0, 0, D:6) a potion of attraction (27, -34, D:6) a +0 cloak (27, -2, D:6) a +0 leather armour a +0 club (28, -1, D:6) a +0 mace (29, 0, D:6) a +0 leather armour a +0 morningstar (33, 3, D:6) a +0 chain mail a +0 club (33, 4, D:6) a +0 leather armour a +0 hand axe (34, 6, D:6) a +0 dagger (36, 3, D:6) a +0 hand axe (36, 4, D:6) a +0 mace (39, 16, D:6) a +1 dagger of flaming a +0 robe a +0 war axe a +0 chain mail (40, 16, D:6) a +0 hand axe a +0 ring mail a +0 hand axe a +0 scale mail (43, -14, D:6) a +0 hunting sling (51, -5, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a killer bee corpse a killer bee corpse (1, 0, D:7) a killer bee corpse (13, -2, D:7) a +0 robe (20, -3, D:7) a wand of iceblast (13) the Ecumenical Temple