ouz Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (4, -10, D:1) a +0 club (18, -8, D:1) a +0 dagger (22, -41, D:1) 19 stones (24, -32, D:1) a +0 club (26, -20, D:1) 4 poisoned darts a +0 short sword 3 stones (28, -22, D:1) a +0 chain mail (30, -20, D:1) a +0 whip (35, -19, D:1) a +0 pair of gloves (36, -10, D:1) 21 stones (39, -27, D:1) 18 stones (46, -11, D:1) 2 boomerangs (49, -6, D:1) a +0 robe Level 2 of the Dungeon (12, -3, D:2) 14 stones (15, -4, D:2) a +0 short sword (16, 8, D:2) a +0 spear (19, -21, D:2) 10 stones (29, -15, D:2) a +0 club (31, -4, D:2) 30 stones (31, 2, D:2) 15 stones (33, 11, D:2) 16 stones (37, -15, D:2) the +6 mace "Jaicahobb" {antimagic, Dex+3 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. (44, -21, D:2) 3 javelins (45, -9, D:2) a +0 club 5 stones Level 3 of the Dungeon (0, 0, D:3) a scroll of fog (5, 2, D:3) a +0 whip (still there?) 3 boomerangs of dispersal (still there?) an orc corpse (skeletalised by now) (still there?) (11, -9, D:3) 6 gold pieces (11, -4, D:3) a potion of curing