Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 8283072820419645790 72 ouz the Sneak (level 4, -4/23 HPs) Began as a Vine Stalker Brigand on Apr 7, 2022. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (1428 turns). ouz the Sneak (Vine Stalker Brigand) Turns: 1428, Time: 00:01:22 Health: -4/23 AC: 3 Str: 12 (14) XL: 4 Next: 26% Magic: 0/5 EV: 11 Int: 8 (11) God: Gold: 132 SH: 3 Dex: 16 (17) Spells: 3/3 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . i - +0 buckler rNeg . . . Spirit + b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.87/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) j - a +1 short sword of holy wrath Missiles d - 14 poisoned darts (quivered) e - 3 curare-tipped darts k - 46 stones Armour b - a +0 robe (worn) c - a +0 cloak (worn) i - a +0 buckler (worn) Scrolls p - a scroll of noise Potions f - a potion of degeneration g - a potion of brilliance {unknown} l - a potion of resistance {unknown} n - a potion of haste Skills: + Level 2.5 Fighting * Level 3.0 Short Blades - Level 1.7 Throwing + Level 1.7 Dodging - Level 4.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 52% 1 Corpse Rot Necr/Air 0% N/A 65% 2 Confusing Touch Hex 0% N/A 87% 3 Vampiric Draining Necr 0% 2d6 87% 3 Dispel Undead Necr 0% 3d6 99% 4 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Terence is moderately wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. The quokka bites you. Terence misses you. You closely miss Terence. Terence is moderately wounded. You block the quokka's attack. Terence misses you. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. The quokka bites you. You hit Terence. You bite Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. The quokka bites you. Terence misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The quokka bites you. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You block the quokka's attack. It was a potion of heal wounds. That seemed strangely inert. Terence hits you with a +0 hand axe! You die... ≈P≈≈≈≈≈≈≈≈≈♣ ≈≈≈P≈≈≈≈≈P≈# ≈≈≈≈P≈P≈P≈≈# ########## ≈≈≈≈≈≈P≈≈≈≈# #......... ≈≈≈P≈P≈≈≈≈≈# #......... P≈≈≈P≈≈P≈≈P# #....÷.... ≈P≈P..r≈.≈≈####.......÷. ......@@............÷... ........................ .##.#................... ....................<.. ##.#.............####.#. # #..#................. ....#...........#..### ..#.##..........#.## # #..........##.#### You could see Terence (fast) and a quokka. Vanquished Creatures 5 adders (D:2) A dart slug (D:1) 7 ball pythons 2 endoplasms (D:1) 3 giant cockroaches 2 hobgoblins A quokka (D:1) 2 bats 2 frilled lizards 2 kobolds A rat (D:1) 28 creatures vanquished. Vanquished Creatures (others) 4 plants (D:2) 4 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Vine Stalker Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 157 | D:1 | Found Vocloum's Armour Boutique. 274 | D:1 | Reached skill level 1 in Dodging 299 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 487 | D:1 | Found a faded altar of an unknown god. 933 | D:2 | Reached XP level 3. HP: 18/18 MP: 4/4 1214 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1214 | D:2 | Reached XP level 4. HP: 18/23 MP: 3/5 1413 | D:2 | Noticed Terence 1428 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains, chequers_ecumenical_altar_island D:2: layout_rooms, serial_bayou, serial_bayou_crossing, serial_bayou_pond_d, serial_bayou_shore_b, serial_bayou_shore_a, serial_bayou_ford_a, minmay_3d_cube, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 1 | 1.7 Short Blades | 2 3 | 3.0 Fighting | 2 | 2.5 Throwing | | 1.7 Stealth | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 45 | 20 || 65 Bite | 8 | 9 || 17 Use: Scroll | 1 | 2 || 3 Potion | | 2 || 2 Stab: Sleeping | 9 | 1 || 10 Armor: Robe | 7 | 2 || 9 Dodge: Dodged | 17 | 10 || 27 Block: Buckler | 3 | 5 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1431 | 1397 | 34 | 104 | 1079 | 2 | 715.5 | Dungeon | 1431 | 1397 | 34 | 104 | 1079 | 2 | 715.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 927 daAuts D:2: 503 daAuts