Dungeon Crawl Stone Soup version 0.29-a0-323-g050149af67 (webtiles) character file. Game seed: 9367940603707235886 50 ouz the Insei (level 3, -2/24 HPs) Began as an Octopode Transmuter on Apr 10, 2022. Slain by a gnoll ... wielding a +0 spear (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:54 (1718 turns). ouz the Insei (Octopode Transmuter) Turns: 1718, Time: 00:00:54 Health: -2/24 AC: 1 Str: 9 XL: 3 Next: 79% Magic: 5/6 EV: 13 Int: 15 God: Gold: 96 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . f - ring of wizardry rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Jewellery f - a ring of wizardry (left tentacle) Scrolls c - a scroll of fog d - a scroll of identify Potions a - 3 potions of lignification b - a potion of heal wounds {unknown} e - a potion of attraction {unknown} Skills: + Level 1.7 Fighting + Level 2.4 Dodging + Level 3.4 Unarmed Combat + Level 2.3 Spellcasting + Level 2.4 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 3% 1 b - Wereblood Tmut 9% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 5% N/A 16% 3 Ice Form Ice/Tmut 5% N/A 45% 4 Animate Dead Necr 0% N/A 61% 4 Haunt Necr/Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You pierce the gnoll. You kill the gnoll! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Your tentacle spike disappears. A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! Casting: Beastly Appendage (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The gnoll shouts! The gnoll hits you with a +0 spear! You see here a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the gnoll. You grab the gnoll. Your tentacle spike misses the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 spear! You die... #......#.#.#.#.# #[....#..##.#. ########.#.....# #.###......... #.###.### #.......###.## #.# #.# #####.....#.## ##########.# ... #...#.#.## ...........# ## #.#.#.#.## ####........ #.#.#.#.## #.....############## #.#.....## #.....# #.......@g.# #.#...#### #...).# #.########.# #.#...#### #.....###.##.. # .#.#....(.. #.....'...##.# #.#......##. #.....######.# #.#####..##. #.....######.# #.# #..##. #............# #.# ###..##. #............# #.# #.....#. ######.......#########.# #.##.##. You could see a gnoll. Vanquished Creatures 2 gnolls An adder (D:2) A worm (D:2) A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:2) A hobgoblin (D:1) 3 kobolds 8 bats A frilled lizard (D:1) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Noticed an electric eel 430 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 1028 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/6 1387 | D:2 | Learned a level 2 spell: Wereblood 1718 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_t, chequers_hall_statues_corner_a, chequers_ecumenical_altar_lobes Action || total -------------------------++------- Melee: Unarmed || 56 Constrict || 15 Tentacles || 8 Kick || 18 Cast: Beastly Appendage || 18 Use: Scroll || 2 Stab: Sleeping || 5 Armor: Skin || 11 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1714 | 1703 | 11 | 0 | 1501 | 2 | 857.0 | Dungeon | 1714 | 1703 | 11 | 0 | 1501 | 2 | 857.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1017 daAuts D:2: 697 daAuts