ouz Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (0, 12, D:1) a staff of fire (5, -8, D:1) a +0 club (17, 1, D:1) a +0 dagger (23, 21, D:1) a +0 whip 5 stones (46, 22, D:1) 21 stones (47, 32, D:1) a +0 club (49, 8, D:1) a +0 robe (56, -6, D:1) a +0 dagger (60, 0, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (2, -6, D:2) a +0 dagger (14, -9, D:2) a +0 dagger (19, 0, D:2) a +0 ring mail (21, -16, D:2) a +0 dagger (28, -37, D:2) a +0 whip a +0 ring mail (30, -15, D:2) a +0 dagger (31, 0, D:2) 10 stones (34, -13, D:2) 14 stones (34, -9, D:2) a +0 chain mail (37, -30, D:2) a +0 helmet (39, -38, D:2) a +0 mace (39, -30, D:2) a +1 halberd of venom 26 stones a gnoll corpse (skeletalised by now) (42, -31, D:2) a +0 spear (42, -30, D:2) a +0 whip a gnoll corpse (skeletalised by now) (43, -30, D:2) a +0 whip a gnoll corpse (skeletalised by now) (50, -30, D:2) a +0 short sword 3 stones (57, -32, D:2) 3 boomerangs (63, -34, D:2) 14 stones (66, -42, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (3, 2, D:3) a +2 war axe of draining (3, 6, D:3) a +0 hunting sling (11, 3, D:3) a scroll of identify (24, 3, D:3) a +0 club (still there?) a goblin corpse (still there?) (25, 38, D:3) a jackal corpse a jackal corpse (26, 3, D:3) a +0 club (26, 11, D:3) a +1 mace of protection (33, 30, D:3) a jackal corpse (34, 30, D:3) a jackal corpse (35, 26, D:3) 26 stones (35, 27, D:3) the +1 plate armour "Zeiweril" {rCorr Str+3 Stlth+} Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy.