ouz Level 1 of the Dungeon (4, 34, D:1) a +0 morningstar (5, 2, D:1) a +0 dagger (5, 33, D:1) a +0 short sword (23, -17, D:1) a +0 dagger (28, 14, D:1) 5 boomerangs (30, 9, D:1) a +1 vampiric hand axe (36, -14, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 5, D:2) a +0 dagger (7, 19, D:2) 17 stones (9, -11, D:2) a +0 dagger a +0 club (10, -10, D:2) a +0 club a +0 dagger a stone (11, -10, D:2) a +0 animal skin a +0 helmet a +0 club a +0 club a +0 hunting sling a +0 club (12, -10, D:2) a +0 club a +0 dagger a +0 club a +0 club (13, -10, D:2) a +0 dagger a +0 hunting sling a +0 hand axe (29, -6, D:2) a +0 helmet (56, -23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (17, 12, D:3) 15 stones (19, -39, D:3) a +0 dagger a +0 robe (22, -38, D:3) a +0 falchion a +0 scale mail (22, -32, D:3) a +0 whip (24, 4, D:3) a scroll of identify (24, 5, D:3) a scroll of identify (24, 6, D:3) 18 gold pieces (25, -36, D:3) the +2 ring mail of Ytzaan Nefo {Str+3} Str: It affects your strength (+3). (27, 1, D:3) 19 stones (28, -28, D:3) 5 stones a +0 short sword (28, -11, D:3) a +0 whip (38, -22, D:3) a +0 robe (40, -20, D:3) 18 stones (49, -8, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 17 stones (1, 0, D:4) a +0 scale mail (2, -7, D:4) a +0 mace (9, 16, D:4) 19 stones (27, 4, D:4) a +0 dagger (32, 3, D:4) a +0 ring mail (40, 11, D:4) a +0 falchion (48, -17, D:4) a +0 war axe Level 5 of the Dungeon (5, -2, D:5) a +0 dagger (6, -1, D:5) a +0 giant spiked club (9, -23, D:5) a +0 giant club (9, -12, D:5) a +0 whip (10, -13, D:5) a +0 flail (10, -12, D:5) a +0 club a +0 leather armour (11, -12, D:5) a +0 spear (11, -8, D:5) a +0 whip (35, -1, D:5) a +3 hunting sling (37, 6, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 12 gold pieces (still there?) a +0 club (still there?) a +0 flail (still there?) (1, 2, D:6) 3 gold pieces (2, 1, D:6) a +0 hand axe (7, -3, D:6) the +7 hand axe "Kisymea" {spect, rC++ Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It greatly protects you from cold. Stlth: It makes you more stealthy. the Ecumenical Temple