Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 6098456131203601138 8 ouz the Chiller (level 2, 19/19 HPs) Began as a Demonspawn Ice Elementalist on June 16, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (576 turns). ouz the Chiller (Demonspawn Ice Elementalist) Turns: 576, Time: 00:00:22 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 3.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d4 12% 3 Ozocubu's Armour Ice 14% N/A 12% 3 Hailstorm Conj/Ice 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You start resting. HP restored. You start waiting. Done waiting. A jackal and an endoplasm come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! You barely miss the jackal. The endoplasm quivers. The jackal barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. You kill the jackal! Unknown command. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A jackal comes into view. A jackal is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.# #.# ## #.# .# #.# .# #.# ### .# #.# h. '# #'# .# .# #.# ##.# .# #.### ######@.# ## #.#.####.....#.# #.##..##.##.###.# ####.#.#.##.#.## #.. .....###....##.## ### ######.......)..# ...........#####.# #####..###..... ... .......# ###### ### You could see a jackal (asleep). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) A jackal (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Demonspawn Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 533 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 533 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 576 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 11 Unarmed || 2 Cast: Freeze || 8 Armor: Robe || 6 Dodge: Dodged || 9