ouz Level 1 of the Dungeon [Shop] Qusol's Distillery a potion of attraction (30 gold) a potion of flight (30 gold) 2 potions of magic (160 gold) 2 potions of haste (200 gold) a potion of invisibility (80 gold) a potion of berserk rage (50 gold) a potion of degeneration (10 gold) a potion of curing (30 gold) a potion of curing (30 gold) (1, -24, D:1) a +0 robe (10, 10, D:1) a quokka corpse (skeletalised by now) (13, -12, D:1) a +0 dagger (15, -20, D:1) a +0 scale mail (20, -30, D:1) a +0 whip (26, -19, D:1) a +0 dagger (28, -22, D:1) a ring of positive energy (28, -21, D:1) a +0 mace (28, -20, D:1) 11 gold pieces (28, -12, D:1) a +0 club (29, -22, D:1) a +0 cloak (29, -21, D:1) a scroll of identify (29, -20, D:1) 4 boomerangs (30, -22, D:1) a scroll of fog (30, -21, D:1) a scroll of silence (30, -20, D:1) 3 stones (31, -8, D:1) a +0 dagger (33, -7, D:1) a +0 club (34, -22, D:1) 2 stones (55, -12, D:1) a +0 club Level 2 of the Dungeon [Shop] Reva's Magic Scroll Shoppe a scroll of brand weapon (133 gold) a scroll of vulnerability (56 gold) a scroll of fear (56 gold) a scroll of fog (56 gold) a scroll of identify (28 gold) a scroll of vulnerability (56 gold) a scroll of brand weapon (133 gold) a scroll of blinking (105 gold) a scroll of enchant weapon (105 gold) [Shop] Tadd's Antique Weapon Emporium a +0 trident (59 gold) the +3 greatsling "Punk" {acid, rCorr} (532 gold) Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. a +0 whip (42 gold) a +0 long sword (59 gold) a +0 dagger (34 gold) a +0 mace (51 gold) [Shop] Ogiodiuc's Book Shoppe a book of Displacement (312 gold) Ozocubu's Autobiography (312 gold) a book of Displacement (312 gold) a Young Poisoner's Handbook (260 gold) a Trismegistus Codex (364 gold) a book of Burglary (260 gold) a book of Displacement (312 gold) a There-And-Back Book (390 gold) a book of Vapours (208 gold) [Shop] Ceobacuc's Antique Weapon Shop a +0 whip (57 gold) a +0 sling (34 gold) a +0 hand axe (69 gold) a +0 war axe (80 gold) a +2 dagger of venom (331 gold) a +2 mace of protection (358 gold) a +0 whip (57 gold) (0, 0, D:2) a +0 whip (4, -10, D:2) a +0 dagger a kobold corpse (skeletalised by now) (13, 13, D:2) a +0 dagger a goblin corpse (16, 2, D:2) a jackal corpse (17, 12, D:2) a +0 ring mail (18, 3, D:2) a scroll of enchant weapon (18, 7, D:2) a bat corpse (19, -25, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (20, -18, D:2) 4 large rocks