Dungeon Crawl Stone Soup version 0.29-a0-830-gcb1280458a (webtiles) character file. Game seed: 3832258043594304830 8 ouz the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on July 12, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (105 turns). ouz the Ducker (Demonspawn Gladiator) Turns: 105, Time: 00:00:07 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 13 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of degeneration {unknown} Skills: + Level 2.1 Fighting + Level 2.8 Polearms + Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You open the door. There is an open door here. Found a club. A ball python comes into view. A ball python is nearby! The ball python hisses angrily. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! Your Throwing skill increases to level 2! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You open the door. Found a robe. There is an open door here. An endoplasm and a hobgoblin come into view. The hobgoblin shouts! The hobgoblin moves out of view. An endoplasm is nearby! The endoplasm quivers. You reach to attack! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You completely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You puncture the hobgoblin! You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........# #########.#####.# #...#............ #...#.###.#####.# #.##...#.##......... #.##...#.##..#####.#. ...+...'.##.......... #.##...#.##...####.## +###.##...#[##..@....... ..##.##.######.#J####.## .................. ......†............ ..##.#.............. ...................## ...##.##.#######.#.# '#.##.# .# #.... ...##.# .# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 105 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 105 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 105 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, st_stairs_7 Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.1 Polearms | | 2.8 Dodging | | 2.8 Action || total -------------------------++------- Melee: Trident || 20 Stab: Sleeping || 1 Armor: Leather armour || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 0 | 66 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 0 | 66 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts