ouz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -1, D:1) a +0 hand axe (3, 14, D:1) 6 poisoned darts (3, 19, D:1) a +0 short sword (3, 24, D:1) a +0 leather armour (4, 20, D:1) a +0 whip (5, 2, D:1) a +0 whip (14, 19, D:1) a +0 war axe (16, -6, D:1) a beast talisman (17, 9, D:1) a +0 whip 5 stones (24, 26, D:1) a +0 club (25, -18, D:1) a +0 dagger 5 stones (45, 13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (1, 1, D:2) a +0 dagger (6, 16, D:2) a +0 hand axe (13, 16, D:2) a +0 dagger (16, 17, D:2) a +0 short sword (21, -6, D:2) a +0 dagger (21, 29, D:2) a +0 leather armour (23, -3, D:2) 5 stones (29, -6, D:2) a +0 ring mail (31, 34, D:2) a +0 club (32, 28, D:2) 8 stones (36, 15, D:2) a +0 dagger (37, 1, D:2) 3 stones (37, 17, D:2) a +0 dagger a +0 sling 4 stones (39, 7, D:2) a +0 short sword Level 3 of the Dungeon (16, 0, D:3) a +0 leather armour (22, 4, D:3) a scroll of noise (22, 5, D:3) a +0 club (24, -3, D:3) 8 stones (25, -4, D:3) a +0 short sword a +0 spear (25, -3, D:3) a +0 whip (25, 10, D:3) a +0 dagger (32, -7, D:3) the +5 trident "Fiqyr" {venom, rElec rCorr Dex-3} Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (34, 25, D:3) a +0 dagger (40, -4, D:3) a +0 short sword a stone (40, 8, D:3) a +0 dire flail Level 4 of the Dungeon (0, 0, D:4) 7 stones (14, 23, D:4) 8 stones (16, 46, D:4) a +0 club a +0 sling (20, 5, D:4) 6 stones (26, 39, D:4) a +0 short sword 3 stones a +0 club (34, 39, D:4) a +0 scale mail (38, 22, D:4) a +0 pair of boots (54, -3, D:4) a +0 dagger (still there?) a +2 robe (still there?) a +0 mace (still there?) Level 5 of the Dungeon (9, 1, D:5) a +0 robe (17, 10, D:5) a +0 leather armour a +0 dagger (17, 11, D:5) a +0 leather armour a +0 dagger (17, 12, D:5) a +0 scale mail a +0 mace (27, 15, D:5) a +0 spear (27, 17, D:5) a +0 halberd (28, 15, D:5) a +0 spear (35, 21, D:5) a +0 leather armour a +0 trident (36, 20, D:5) a +0 ring mail 2 boomerangs a +0 club (37, 20, D:5) a +0 dagger a +0 mace (37, 21, D:5) a +0 chain mail a +0 club (37, 22, D:5) a +0 short sword (38, 22, D:5) a +0 leather armour a +0 flail (39, -13, D:5) a +0 hand axe (41, 21, D:5) a +0 mace a +0 chain mail Level 6 of the Dungeon [Shop] Guasefyth's General Store a book of Misfortune (360 gold) 6 atropa-tipped darts (54 gold) a potion of attraction (30 gold) a wand of mindburst (4) (56 gold) a potion of resistance (100 gold) a +0 ring mail (40 gold) a wand of light (2) (84 gold) a scroll of revelation (75 gold) a +0 pair of gloves (45 gold) a wand of digging (3) (126 gold) a +0 quarterstaff (40 gold) (0, 0, D:6) a +0 rapier a +0 scale mail the elf corpse of Duvessa (skeletalised by now) (1, 0, D:6) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (3, 9, D:6) a book of Callings (4, -14, D:6) a +0 scythe a +0 robe (5, -15, D:6) a +0 hand axe a +0 dagger a +0 chain mail a +0 dagger a +0 robe (11, -23, D:6) Osasikh's Papyrus of Roasted Graupel Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Inner Flame Hexes/Fire 3 c - Flame Wave Conjuration/Fire 4 (unseen) (14, -16, D:6) a +0 halberd a +0 plate armour an orc corpse (19, -17, D:6) a +0 club a +0 leather armour (21, -22, D:6) a +0 dagger a +0 robe (25, -6, D:6) a +0 robe a +0 dagger (29, 2, D:6) 3 stones (33, 3, D:6) a +0 whip (36, -23, D:6) a blade talisman (44, -23, D:6) a +0 ring mail the Ecumenical Temple