Dungeon Crawl Stone Soup version 0.31-a0-489-g282fc92437 (webtiles) character file. Game seed: 17349039717422469395 25 ouz the Insei (level 2, 23/23 HPs) Began as a Demonspawn Gladiator on Aug 8, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (1041 turns). ouz the Insei (Demonspawn Gladiator) Turns: 1041, Time: 00:00:33 Health: 23/23 AC: 4 Str: 14 XL: 2 Next: 86% Magic: 2/2 EV: 12 Int: 9 God: Gold: 25 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 leather armour rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: about to teleport A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Missiles c - 3 throwing nets (quivered) d - a javelin Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Potions f - a potion of attraction {unknown} g - a potion of curing {unknown} Skills: + Level 2.4 Fighting + Level 2.1 Throwing + Level 3.0 Dodging + Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History There is an open door here. Key pressed, stopping explore. No target in view! There is a stone staircase leading down here. A quokka comes into view. A quokka is nearby! A quokka is nearby! You hit the quokka. The quokka is severely wounded. The quokka closely misses you. A quokka is nearby! You hit the quokka. You kill the quokka! No target in view! Found a club. No target in view! You see here a +0 club. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. h - a scroll labelled JORHIWKUMM Key pressed, stopping explore. No target in view! No target in view! There is an open door here. As you open the door, it creaks loudly! There is an open door here. Key pressed, stopping explore. No target in view! Done exploring. No target in view! Done exploring. As you read the scroll labelled UNANAIDUZI, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled JORHIWKUMM, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #...... #.# #...... #.# #...... #.# #...... #.# ####### #.# ################## #.# #................. #.# #.###############. #.# #@.......########. #.# #........#........ #.# #........#........ #.# #.########........ #.# #.# #........ #.# #.########........ #.# #.........#######. #.# #########.# ## #.######### #.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 3 quokkas (D:1) 3 bats (D:1) 3 goblins (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 162 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 162 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1041 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, serial_glass, glass_columns_b, glass_columns_b Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.1 Unarmed Combat | 3 | 3.0 Dodging | 3 | 3.0 Fighting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 79 Punch || 1 Use: Scroll || 2 Armour: Leather armour || 30 Dodge: Dodged || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1036 | 1036 | 0 | 0 | 896 | 1 | 1036.0 | Dungeon | 1036 | 1036 | 0 | 0 | 896 | 1 | 1036.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1036 daAuts