ouz Level 1 of the Dungeon (5, -14, D:1) 5 stones (15, -51, D:1) a flux talisman (33, -18, D:1) a +0 short sword 2 stones (40, -7, D:1) a +0 club (41, -22, D:1) a +0 spear (47, -22, D:1) a +0 dagger (51, -18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (27, -17, D:2) 3 stones (28, -26, D:2) a stone a +0 short sword (30, -25, D:2) 2 stones a +0 dagger (31, -29, D:2) a +0 club (31, -14, D:2) 7 stones (32, -33, D:2) a serpent talisman (32, -5, D:2) a +0 chain mail (33, -32, D:2) a +0 club (33, -26, D:2) a +0 club a +0 sling (34, -30, D:2) a blade talisman (35, -32, D:2) a +0 plate armour (35, -14, D:2) a +0 ring mail (36, -29, D:2) a +0 chain mail (38, -31, D:2) a +0 leather armour (38, -3, D:2) a +0 short sword (44, -31, D:2) a staff of earth (46, -27, D:2) a +0 mace (51, 3, D:2) 5 stones Level 3 of the Dungeon [Shop] Tyshuuty's Assorted Antiques a scroll of identify (42 gold) a +0 ring mail (84 gold) a potion of invisibility (168 gold) a +2 sling of draining (308 gold) a potion of heal wounds (105 gold) a scroll of noise (21 gold) a potion of ambrosia (168 gold) a potion of resistance (210 gold) a potion of heal wounds (105 gold) (0, 0, D:3) a +0 short sword (2, 10, D:3) a +0 hand axe a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 mace (3, 2, D:3) a +0 club (11, -12, D:3) a +0 club (12, -12, D:3) a +0 mace a +0 whip (13, -13, D:3) a +0 short sword a +0 leather armour (23, -18, D:3) a +0 chain mail a +0 hand axe (23, 19, D:3) a +0 dagger (24, 20, D:3) a +0 short sword 5 stones (30, -3, D:3) a +0 ring mail (30, -1, D:3) a +0 ring mail (33, -1, D:3) a +1 whip of electrocution (35, -2, D:3) a +0 ring mail a +0 club a +0 hand axe (35, 0, D:3) a +0 chain mail a +0 club a +0 dagger (42, 9, D:3) a +0 club a +0 scale mail (49, -23, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 battleaxe (1, 17, D:4) a +0 whip a +0 spear (1, 18, D:4) a +0 flail of protection (5, 21, D:4) a +0 dagger (14, -4, D:4) a +0 club (15, -3, D:4) a +0 club a +0 sling (15, 21, D:4) a +0 dagger (19, -8, D:4) a +0 club (31, 15, D:4) a +0 dagger (32, -3, D:4) a +0 trident a +0 robe a +0 dagger a +0 short sword (32, -2, D:4) a +0 hand axe (51, 11, D:4) 5 boomerangs (57, 17, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (5, 12, D:5) a +0 war axe a +0 scale mail (9, 11, D:5) a +0 spear (20, 21, D:5) a +1 whip of flaming a +0 robe (22, 27, D:5) a +0 hand axe (24, 28, D:5) a +0 whip a +0 robe a +0 dagger a +0 leather armour a +0 mace a +0 dagger (27, 37, D:5) a +0 hand axe (29, 3, D:5) a +0 leather armour (41, 12, D:5) a +0 short sword a +0 ring mail (42, 11, D:5) a +0 dagger a +0 robe (44, 28, D:5) 3 stones (49, 3, D:5) a +0 club (50, -5, D:5) a +0 leather armour (58, 7, D:5) a +0 trident a +0 ring mail (58, 11, D:5) a +0 halberd (59, -1, D:5) 5 stones (59, 9, D:5) a +0 halberd (59, 10, D:5) a +0 club (59, 11, D:5) a +0 spear Level 6 of the Dungeon [Shop] Totwaus's Antique Armour Shop a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 buckler (139 gold) a +0 leather armour (62 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (1240 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. a +0 leather armour (62 gold) (10, -14, D:6) +0 steam dragon scales (17, -26, D:6) a +0 leather armour (21, -28, D:6) a +0 robe a +0 great sword (22, -15, D:6) a +0 robe a +0 war axe (23, -12, D:6) a +0 robe a +0 hand axe (24, 10, D:6) a +0 dagger (25, -5, D:6) a +0 short sword (26, -7, D:6) 5 stones (26, -6, D:6) a +0 whip a +0 club 2 boomerangs a +0 flail (28, -29, D:6) a +0 ring mail (32, -29, D:6) a +0 short sword (33, -29, D:6) a +0 short sword a +0 short sword 12 poisoned darts (40, -30, D:6) 7 stones (48, -35, D:6) 5 stones (48, -24, D:6) 3 stones (52, -34, D:6) a +0 scimitar a +0 plate armour (52, -16, D:6) 6 poisoned darts (53, -34, D:6) a +0 club a +2 dagger of protection a +0 robe (55, -22, D:6) a +0 whip 2 boomerangs (56, -22, D:6) a +0 dagger a +0 robe (56, -1, D:6) 4 stones (57, -22, D:6) a +0 dagger (61, -31, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 6 stones (1, 23, D:7) a +0 hand axe (2, -9, D:7) a +0 club a +0 club a curare-tipped dart (2, -8, D:7) a +0 dagger (4, 3, D:7) a +0 robe (10, 12, D:7) a +0 trident (23, 17, D:7) a +0 robe (30, 30, D:7) 3 poisoned darts (32, 19, D:7) a +0 club (32, 25, D:7) an orb of guile a +0 robe a +4 trident of draining (32, 36, D:7) a +0 leather armour a +0 flail (33, 19, D:7) a +0 robe a +0 dagger (33, 21, D:7) a +0 war axe a +0 plate armour (34, 19, D:7) 11 stones a +0 chain mail a +0 flail (35, 13, D:7) a +0 robe a +2 long sword (35, 14, D:7) a +0 robe a +3 flail (36, 15, D:7) a +0 robe a +3 battleaxe Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (1, -30, D:8) a +2 dagger of venom a +0 robe (1, -27, D:8) a +0 whip (2, -32, D:8) a +0 whip a +0 dagger a +0 robe (2, -21, D:8) a +4 dire flail a +0 robe (5, -24, D:8) 6 stones (5, -20, D:8) a +3 spear a +0 robe (5, -3, D:8) a +1 whip of venom (9, -25, D:8) a +4 falchion a +1 robe of willpower (9, -24, D:8) a +0 mace a +0 robe (9, -14, D:8) the +4 dagger of Jiett {heavy, Str+2 Int+5 Dex+3} Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). (13, -16, D:8) a +0 mace (20, -5, D:8) a +4 whip of electrocution a +0 leather armour (23, -17, D:8) a +0 quarterstaff (27, -42, D:8) a +0 pair of gloves (37, -13, D:8) a +0 leather armour (40, -5, D:8) a +0 dagger 3 stones a +0 dagger 6 poisoned darts (40, -3, D:8) a +0 short sword 7 poisoned darts (41, -6, D:8) a +0 club 4 stones (41, -3, D:8) a +0 dagger a +0 dagger (42, -4, D:8) a +0 whip 8 poisoned darts (48, -34, D:8) a +0 club a +0 chain mail a +0 whip (49, -34, D:8) a +0 whip a +0 chain mail Level 9 of the Dungeon (7, -11, D:9) a +0 ring mail (9, 2, D:9) a +0 scimitar a +0 plate armour (10, 2, D:9) a +0 club a +0 leather armour (13, -3, D:9) a +0 morningstar (14, -3, D:9) a +3 falchion a +0 robe (15, -28, D:9) a +0 kite shield (16, -20, D:9) 14 gold pieces (16, -19, D:9) 26 gold pieces (21, 0, D:9) a +0 mace a +0 robe (21, 1, D:9) a +0 battleaxe a +0 robe (22, -31, D:9) a +0 leather armour (22, 0, D:9) a +3 dire flail a +0 robe (25, 10, D:9) a +0 dagger (26, -19, D:9) a +0 dagger (27, -24, D:9) a +0 robe (27, -21, D:9) a +0 dagger (27, -19, D:9) a +0 pair of gloves (27, 9, D:9) a +0 club 5 poisoned darts (27, 10, D:9) a +0 dagger 6 poisoned darts (29, -20, D:9) a +1 spear a +0 animal skin (41, -26, D:9) a +0 dagger a +0 dagger 2 stones (41, -25, D:9) a +0 club (42, -30, D:9) a +0 orcbow (42, -27, D:9) a +0 dagger (42, -26, D:9) a +0 short sword 2 poisoned darts (47, 1, D:9) a +0 short sword a +0 leather armour (47, 3, D:9) a +0 war axe (48, 3, D:9) a +0 dagger a +0 robe (54, -26, D:9) a +0 hand axe a +0 leather armour (55, -26, D:9) a +0 dagger a +0 robe (55, -25, D:9) a +0 war axe a +0 plate armour a +0 hand axe (55, -19, D:9) 5 curare-tipped darts (55, -9, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 buckler a +0 scale mail a +0 leather armour a +0 long sword (18, 3, D:10) a +0 scale mail (24, -8, D:10) a +2 robe of positive energy a +0 dagger of chaos (27, -36, D:10) +0 acid dragon scales (27, 9, D:10) a +0 hand axe (30, -31, D:10) a +3 sling of flaming (34, -2, D:10) a +0 helmet (37, 4, D:10) a stone (43, -29, D:10) a +0 trident (43, -24, D:10) +0 acid dragon scales Level 11 of the Dungeon (7, -3, D:11) a +0 flail (9, 4, D:11) a +0 morningstar (11, 12, D:11) a +0 dagger 5 stones a +0 short sword (12, 11, D:11) a +0 club 2 poisoned darts a +0 dagger a stone a +0 dagger (12, 12, D:11) a +0 dagger a +0 dagger of flaming a curare-tipped dart (13, 12, D:11) a +0 dagger a +0 dagger 9 poisoned darts (15, -3, D:11) a +0 dagger 2 stones (15, -2, D:11) a +0 dagger a +0 robe a +0 club 3 stones (17, -19, D:11) the +10 spear "Bajech" {drain, rElec rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. (18, -1, D:11) a +0 short sword (19, -1, D:11) a +0 dagger a +0 whip 2 stones a +0 dagger (20, -1, D:11) a +0 whip 5 stones a +0 short sword (21, -1, D:11) a +0 short sword (26, 6, D:11) a +0 whip a +0 dagger a +0 whip a +0 dagger 2 curare-tipped darts a +0 dagger (27, 6, D:11) a +0 club a +0 short sword (27, 7, D:11) a +0 short sword 3 poisoned darts a +0 short sword (27, 8, D:11) a +0 short sword a +0 short sword 10 poisoned darts (28, 6, D:11) a +0 short sword a +0 club (29, 21, D:11) a +0 dagger a +0 robe (36, -18, D:11) 8 stones (37, 3, D:11) a +0 troll leather armour (52, 5, D:11) 4 stones (54, -18, D:11) a +0 hand axe a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 11, Orc:1) a +0 leather armour a +0 short sword (1, 10, Orc:1) a +0 short sword a +0 orcbow a +0 chain mail (1, 11, Orc:1) a +0 chain mail a +0 war axe (2, -2, Orc:1) a +0 giant club (3, 18, Orc:1) a +0 chain mail a +0 glaive a +0 dagger (3, 19, Orc:1) a +0 hand axe (3, 20, Orc:1) a +0 scale mail a +0 scimitar (4, 18, Orc:1) a +0 plate armour a +0 long sword a +0 chain mail a +0 hand axe a +0 chain mail a +0 scimitar (4, 19, Orc:1) a +0 chain mail a +0 short sword (6, 13, Orc:1) a +0 pair of gloves +0 swamp dragon scales a +1 helmet (6, 14, Orc:1) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (7, 13, Orc:1) a +0 broad axe a +4 plate armour of cold resistance an orc corpse (skeletalised by now) (8, 13, Orc:1) a +0 plate armour a +0 war axe (17, 13, Orc:1) a +0 club a +0 ring mail (17, 14, Orc:1) a +0 dagger a +0 dire flail a +0 plate armour (18, 14, Orc:1) a +0 short sword a +0 mace a +0 leather armour Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 club an orc corpse (0, 1, Orc:2) a +0 plate armour a +0 war axe (1, -12, Orc:2) a +0 war axe (still there?) a +2 leather armour of willpower (still there?) a +0 short sword (still there?) a +0 plate armour (still there?) a warg corpse (still there?) an orc corpse (still there?) (1, -11, Orc:2) a +0 short sword a +0 hand axe a +0 chain mail a warg corpse an orc corpse a warg corpse (1, 0, Orc:2) a +0 whip a +0 battleaxe a +0 chain mail (1, 1, Orc:2) a +0 plate armour a +0 hand axe (1, 2, Orc:2) a +0 dire flail a +0 plate armour (1, 3, Orc:2) a +0 chain mail a +0 battleaxe a +0 arbalest (2, -12, Orc:2) a +0 club (2, -10, Orc:2) a +0 flail 3 boomerangs a +0 chain mail (2, 1, Orc:2) a +0 dire flail a +0 chain mail a +0 plate armour a +0 halberd a +0 ring mail 3 boomerangs a +0 club (3, 1, Orc:2) a +0 plate armour 3 boomerangs a +0 long sword a +0 robe a +0 dagger (3, 2, Orc:2) a +0 mace a +2 robe of willpower a +0 dagger a +0 plate armour a +2 scimitar of holy wrath a +1 heavy orcbow (4, 2, Orc:2) a +2 robe of positive energy a +0 dagger a +0 plate armour a +0 hand axe a +0 dagger a +0 plate armour a +0 battleaxe a +0 chain mail a +0 great mace (4, 3, Orc:2) a +2 mace of holy wrath a +0 chain mail a +0 club a +0 plate armour a +0 battleaxe a +0 chain mail a +0 long sword a +0 ring mail a +0 flail an orc skeleton (4, 4, Orc:2) a +0 chain mail a +3 demon trident of venom (4, 7, Orc:2) a +0 robe a +0 dagger (10, -8, Orc:2) a +0 giant club an ogre corpse (11, -8, Orc:2) a +0 dagger (11, -7, Orc:2) a +0 dagger a +0 robe (12, -8, Orc:2) a +0 scimitar a +0 plate armour an orc corpse (12, -7, Orc:2) a +0 dagger an orc corpse (12, -6, Orc:2) a +0 dagger a +0 ring mail (17, -6, Orc:2) 4 large rocks a cyclops corpse (20, -7, Orc:2) a +0 whip a +0 leather armour (20, -6, Orc:2) a +0 whip a +0 scale mail an orc corpse (21, -7, Orc:2) a +0 dagger 3 boomerangs (22, -7, Orc:2) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 stones (8, -21, Lair:1) a +0 robe (8, 9, Lair:1) a +0 short sword (33, -6, Lair:1) 7 stones (42, -3, Lair:1) a +0 robe (42, -1, Lair:1) a +3 glaive of freezing (42, 2, Lair:1) a ring of flight a ring of fire an amulet of faith a ring of magical power a ring of magical power a ring of wizardry Level 2 of the Lair of Beasts (10, -5, Lair:2) the +8 whip of Terror {heavy, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (10, 0, Lair:2) a scroll of butterflies (11, 35, Lair:2) a storm talisman (13, 7, Lair:2) a +0 spectral quarterstaff (22, -5, Lair:2) 4 stones (23, -7, Lair:2) 4 stones (23, -5, Lair:2) 4 stones (24, -7, Lair:2) 6 stones (24, -6, Lair:2) 5 stones (24, -5, Lair:2) 7 stones (27, 0, Lair:2) a +0 leather armour (31, 31, Lair:2) a +0 ring mail (38, 24, Lair:2) the +3 spear of Kismet {protect, rPois Dex+5} Dex+5: It affects your dexterity (+5). rPois: It protects you from poison a +0 rapier a +0 robe (38, 25, Lair:2) a datura-tipped dart (39, -4, Lair:2) a +0 dagger (43, 10, Lair:2) a +0 leather armour (48, 30, Lair:2) 7 stones (61, 4, Lair:2) a +0 spear Level 3 of the Lair of Beasts (2, 32, Lair:3) 3 stones (4, 32, Lair:3) a +0 dagger (26, -15, Lair:3) 5 poisoned darts (38, 27, Lair:3) a +0 chain mail (48, 9, Lair:3) the +3 shortbow of the Heart {speed, Int+3} Int+3: It affects your intelligence (+3). Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (13, 4, Lair:4) the +8 demon blade of Wumiwk {venom, *Rage Fly rF+++ rC-} rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). (19, 4, Lair:4) a +0 scale mail (24, -5, Lair:4) a +0 long sword (25, 21, Lair:4) 6 stones (37, 21, Lair:4) a +0 pair of gloves (41, -12, Lair:4) a +0 long sword (58, -13, Lair:4) a +0 flail (64, 28, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (1, -4, Lair:5) a +0 ring mail (4, 28, Lair:5) a +0 flail (10, 28, Lair:5) a staff of air (16, 26, Lair:5) a +1 heavy scimitar (17, 25, Lair:5) +0 steam dragon scales a +0 flail (17, 26, Lair:5) +0 steam dragon scales (31, 18, Lair:5) +0 fire dragon scales (32, 23, Lair:5) a +0 ring mail (34, 22, Lair:5) a +0 spear (45, 3, Lair:5) the +6 scale mail of Dekhled {Str+5 Int+4 Stlth+} Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (50, 52, Lair:5) a +0 pair of gloves (59, 32, Lair:5) 5 stones