Dungeon Crawl Stone Soup version 0.31-a0-840-g6d2ecbb638 (webtiles) character file. Game seed: 3527026828005706764 8 ouz the Chiller (level 2, 14/19 HPs) Began as a Demonspawn Ice Elementalist on Sept 27, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (149 turns). ouz the Chiller (Demonspawn Ice Elementalist) Turns: 149, Time: 00:00:14 Health: 14/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: thin skeletal structure 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 3.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 12% 3 Ozocubu's Armour Ice 14% N/A 12% 3 Summon Ice Beast Ice/Summ 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History You kill the kobold! Magic restored. Found a stone staircase leading down. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A ball python comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There are monsters nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There are monsters nearby! A quokka comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The goblin hits you with a +0 dagger. There are monsters nearby! You freeze the goblin. The goblin is heavily wounded. The ball python hisses angrily. The goblin misses you. There are monsters nearby! You hit the goblin but do no damage. The goblin is heavily wounded. A goblin comes into view. It is wielding a +0 club. The goblin closely misses you. You freeze the goblin. You kill the goblin! The goblin shouts! There are monsters nearby! You barely miss the ball python. The ball python bites you. The ball python closely misses you. You freeze the quokka. You kill the quokka! The ball python barely misses you. The ball python closely misses you. You have reached level 2! Your demonic ancestry asserts itself... Your bones become slightly less dense. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##..........####### #.....#........... ##.#.....#...#####. ...#....###........ ...#.#..###...##### .....#......#.## . ...#.#......#..# ... ....>..........####..... ...#............@S..# ...#................~.~. ...#.#...#.............~ # #...............~~≈ #..........g...~~~≈ #................~~ ..........?...~~~≈ .........##...~≈ You could see a goblin and a ball python. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Demonspawn Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 149 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 149 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 149 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms, chequers_ecumenical_altar_island, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, supply_closet_lemuel, kennysheep_crisscross, minmay_misc_feat_more_columns Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Freeze || 9 Armour: Robe || 12 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 104 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 0 | 104 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts