ouz Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (17, -17, D:1) 5 stones (17, 0, D:1) a +0 ring mail (20, 18, D:1) a +0 whip (23, -2, D:1) a +0 dagger (23, 1, D:1) a +0 mace (23, 29, D:1) a +0 dagger (25, -15, D:1) a +0 dagger (51, 3, D:1) a +0 short sword (52, 3, D:1) 2 stones Level 2 of the Dungeon [Shop] Jawim's Weapon Shoppe the +4 mace of the Fox {freeze, Str+2} (512 gold) Str+2: It affects your strength (+2). a +0 rapier (56 gold) the +5 long sword of Bout {venom, rElec rPois} (663 gold) rElec: It insulates you from electricity. rPois: It protects you from poison 6 stones (8 gold) 3 stones (4 gold) a +0 flail (49 gold) 5 stones (7 gold) a +0 short sword (42 gold) the +1 sling of the Singing Fool {heavy, Int+8} (441 gold) Int+8: It affects your intelligence (+8). (0, 0, D:2) a ball python corpse (skeletalised by now) (15, -48, D:2) a +0 hand axe (19, -2, D:2) a +0 dagger (24, -8, D:2) a +0 short sword 2 stones (25, -8, D:2) a +0 dagger (32, -8, D:2) a +0 robe (39, 1, D:2) a ball python corpse (skeletalised by now) (42, -6, D:2) a serpent talisman (47, -44, D:2) a stone (51, -6, D:2) a +0 club (51, -5, D:2) an orb of energy (54, -40, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 7 stones (9, 8, D:3) a bat corpse (16, -4, D:3) a jackal corpse