ouz Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 6, D:1) a +0 club a +0 dagger (0, 13, D:1) a +0 dagger (12, -25, D:1) 8 stones (12, 18, D:1) 2 stones (13, -35, D:1) a +0 short sword 3 stones (18, 14, D:1) a +0 club (25, -27, D:1) a +0 leather armour (28, -31, D:1) a +1 dagger of draining (35, -12, D:1) a +0 short sword (40, 13, D:1) a +0 dagger (41, -16, D:1) a +0 dagger (48, 0, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -2, D:2) 6 stones (3, 0, D:2) a +0 dagger (5, 25, D:2) 2 stones (7, 36, D:2) a +0 hand axe (10, 30, D:2) 2 poisoned darts (11, 8, D:2) 3 stones (12, 23, D:2) a +0 dagger (19, 31, D:2) a +0 leather armour (32, 1, D:2) a +0 leather armour (37, 9, D:2) a +0 cloak (37, 23, D:2) 4 poisoned darts (40, 13, D:2) 5 stones (45, -3, D:2) the +2 scale mail "Vumip" {rElec rC- rN+++} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. (47, 19, D:2) 4 stones (48, 23, D:2) the +7 rapier of Silly Reinforcement {heavy, rC+ rN+ Int+5} Int+5: It affects your intelligence (+5). rC+: It protects you from cold. rN+: It protects you from negative energy. Level 3 of the Dungeon (0, 0, D:3) 5 stones (1, -30, D:3) a +0 dagger (7, -21, D:3) a +0 barding (10, -32, D:3) a +0 ring mail (11, -24, D:3) a +0 dagger 3 boomerangs (11, -23, D:3) a +0 dagger a +0 robe a +2 whip of electrocution (11, -22, D:3) a +0 mace a +0 club a +0 leather armour (17, -37, D:3) 8 stones (31, -8, D:3) a +0 dagger a +0 leather armour (31, 1, D:3) a +0 whip (32, -4, D:3) a +0 dagger (32, 1, D:3) a +0 dagger a +0 leather armour (35, -35, D:3) a +0 short sword (51, -19, D:3) a +0 hand axe (53, -2, D:3) 2 stones (59, -15, D:3) a +1 dagger of speed a +0 robe (59, -7, D:3) a +0 leather armour Level 4 of the Dungeon (3, 19, D:4) a +0 spear (4, 20, D:4) a +0 hand axe a +0 leather armour (5, 20, D:4) a +0 mace a +0 ring mail (6, 20, D:4) a +0 club (6, 21, D:4) a +0 short sword a +0 chain mail (6, 22, D:4) a +0 hand axe (7, -8, D:4) 4 stones (14, 12, D:4) a +0 giant club (15, 37, D:4) a +0 dagger (18, -7, D:4) the +3 dagger "Vaiheifi" {heavy, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (29, 19, D:4) a +0 short sword (30, 19, D:4) a +0 giant club a +0 club a +0 sling (33, 2, D:4) a +0 leather armour (37, 23, D:4) a +0 spear of flaming (40, 7, D:4) 4 stones (44, 15, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Fymnay's Distillery a potion of magic (112 gold) 2 potions of brilliance (112 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) 2 potions of brilliance (112 gold) a potion of curing (42 gold) a potion of berserk rage (70 gold) a potion of curing (42 gold) [Shop] Ukeip's Weapon Shop 4 stones (4 gold) a +0 long sword (42 gold) a +0 sling (18 gold) 4 stones (4 gold) a +0 spear (36 gold) a +2 dagger of draining (187 gold) the +1 mace "Pirarul" {freeze, rN+ Int+3} (334 gold) Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. a +2 flail of protection (194 gold) a +0 sling (18 gold) [Shop] Ompowesk's Jewellery Shoppe a +6 ring of strength (468 gold) an amulet of magic regeneration (390 gold) a ring of see invisible (195 gold) a maw talisman (390 gold) a ring of positive energy (260 gold) an amulet of magic regeneration (390 gold) a serpent talisman (390 gold) a ring of willpower (325 gold) (0, 0, D:5) a +0 mace (1, 0, D:5) a +0 dagger of speed a +0 leather armour a +0 whip a +0 ring mail (1, 1, D:5) a +0 whip (2, -1, D:5) a +0 dagger a +0 robe (6, 29, D:5) a +0 robe (9, 31, D:5) a +0 whip a +0 leather armour (12, 29, D:5) a +0 hand axe (13, 27, D:5) a +0 club a +0 dagger a +0 robe a +0 club (21, 9, D:5) a +0 scale mail (21, 31, D:5) a +0 chain mail (23, 29, D:5) a +0 robe (30, -1, D:5) a +0 leather armour (44, 0, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Geemiet's Antique Armour Boutique the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (1321 gold) rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. a +0 chain mail (126 gold) a +3 chain mail of cold resistance (742 gold) a +0 helmet (126 gold) a +0 robe (19 gold) a +0 ring mail (112 gold) a +0 leather armour (56 gold) (0, 0, D:6) a +1 dagger of speed Level 7 of the Dungeon [Shop] Jepasyak's Assorted Antiques a scroll of teleportation (72 gold) a +0 spear (72 gold) the +5 long sword of Ashenzari's Approval {heavy, *Noise rN+ Str+2} (1036 gold) Str+2: It affects your strength (+2). rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. a scroll of teleportation (72 gold) a +0 spear (72 gold) a +3 rapier of draining (580 gold) a scroll of fog (96 gold) a staff of air (600 gold) an amulet of reflection (720 gold) a +0 robe (16 gold) (3, -3, D:7) a +0 helmet (3, 5, D:7) 4 stones (6, -8, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 leather armour (6, 13, D:7) a +0 ring mail (7, -8, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -8, D:7) a +0 falchion (10, 7, D:7) 4 poisoned darts a +0 short sword (11, 8, D:7) 7 poisoned darts a +0 club (12, 7, D:7) 4 stones a +4 whip of draining (12, 8, D:7) a +0 short sword 14 poisoned darts a +0 whip (14, -9, D:7) a +0 shortbow (17, 7, D:7) a +0 scale mail a +0 mace (25, -1, D:7) 7 stones (31, -19, D:7) 5 atropa-tipped darts (34, 11, D:7) a +0 halberd (34, 13, D:7) a +0 flail (35, 10, D:7) a +0 club (35, 12, D:7) a +0 flail a +0 club a +3 leather armour (40, -11, D:7) a +0 cloak (44, 5, D:7) a +0 falchion (49, -5, D:7) 8 stones Level 8 of the Dungeon (3, 25, D:8) a +0 shortbow (4, -8, D:8) a +0 giant club a +0 giant club (11, 18, D:8) a +1 morningstar of holy wrath (18, 28, D:8) a +0 leather armour (25, 4, D:8) a +0 ring mail (25, 17, D:8) a +0 mace a +0 ring mail (26, 17, D:8) a +0 dagger a +0 robe (31, 42, D:8) a -1 demon whip of venom (37, 22, D:8) 2 stones (39, 17, D:8) a +0 hand axe (40, 18, D:8) a +3 halberd a +0 robe (41, 19, D:8) a +0 falchion a +3 short sword a +0 robe (42, 19, D:8) a +3 dire flail a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (1, 7, D:9) a +0 spear (3, 22, D:9) a +0 hand axe (4, 22, D:9) a +0 scale mail (14, 20, D:9) a +0 club a +0 flail a +0 ring mail (14, 21, D:9) a +0 spear (15, 21, D:9) a +0 halberd (16, 21, D:9) a +0 spear a +0 plate armour (22, -14, D:9) a +0 flail (22, -13, D:9) a +0 falchion (23, -13, D:9) a +0 dagger a +2 robe of fire resistance (25, -22, D:9) a +0 ring mail (25, -12, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour (26, -11, D:9) a +0 club (27, -16, D:9) a +0 mace (27, -15, D:9) a +0 hand axe (27, -11, D:9) a +0 dagger (27, -10, D:9) a +0 flail (27, -9, D:9) a +0 dagger of venom a +0 robe (29, -25, D:9) 5 stones (32, 15, D:9) a +0 dagger a +0 robe of willpower (33, -5, D:9) a +0 quarterstaff (41, 15, D:9) a +0 whip (42, -5, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +2 antimagic spear a +0 scale mail (0, 1, D:10) a +0 club a +0 dagger of draining a stone (0, 2, D:10) a +0 club 7 poisoned darts a +1 short sword of draining 2 stones a +0 whip of electrocution (0, 3, D:10) a +0 dagger a +0 robe (0, 4, D:10) a +0 short sword (0, 5, D:10) a +0 morningstar a +0 whip a +0 club (0, 6, D:10) a +0 leather armour (1, 2, D:10) a +0 short sword a +0 dagger a curare-tipped dart (1, 17, D:10) 3 stones (4, 16, D:10) 5 darts of dispersal (18, 4, D:10) a +5 battleaxe of freezing a +0 robe (18, 5, D:10) a +0 rapier a +0 robe of positive energy a +0 buckler (19, 5, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (20, -10, D:10) a +0 rapier a +0 robe (20, -9, D:10) a +0 leather armour of willpower (30, -8, D:10) a +0 dagger a +0 robe (30, 12, D:10) a staff of air (31, -8, D:10) a +0 dagger a +0 robe (34, -1, D:10) a +0 short sword a +0 robe a +0 short sword a +0 robe (41, -8, D:10) a +2 rapier of holy wrath a +0 robe a +0 short sword 2 poisoned darts a +0 short sword a +0 robe (42, -7, D:10) a +0 war axe a +0 plate armour (45, 6, D:10) a +0 dagger of venom 7 poisoned darts Level 11 of the Dungeon (0, 0, D:11) 7 stones (14, -3, D:11) 17 gold pieces (14, 20, D:11) a +0 giant club a +0 giant club (15, -3, D:11) 19 gold pieces (16, -3, D:11) 13 gold pieces a +0 orcbow (17, 34, D:11) a +6 ring of intelligence a ring of poison resistance a +5 ring of evasion (21, -2, D:11) a +0 dagger (23, 36, D:11) a +2 battleaxe of distortion (26, 6, D:11) 16 gold pieces (29, -3, D:11) a scroll of identify (31, 19, D:11) a +0 glaive a +2 plate armour of positive energy (32, 19, D:11) a +0 giant spiked club a +0 giant club a +0 dagger a +0 robe (33, 19, D:11) a +0 falchion a +0 scale mail (34, 19, D:11) a +0 hand axe (51, 3, D:11) a +0 trident the Ecumenical Temple