ouz Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, -25, D:1) 4 stones (2, -38, D:1) a +0 whip (2, 1, D:1) 7 stones (5, -16, D:1) 3 stones (5, -11, D:1) a +0 ring mail (8, -34, D:1) a +0 scale mail (10, -22, D:1) a quokka corpse (skeletalised by now) (10, -2, D:1) 5 stones (11, -22, D:1) a +0 dagger (22, -5, D:1) a staff of air (24, -5, D:1) a ball python skeleton (26, -3, D:1) a bat skeleton (29, -31, D:1) a +0 dagger (33, 8, D:1) a goblin skeleton (35, -17, D:1) a +0 short sword (36, -23, D:1) a +0 dagger a goblin skeleton (39, -19, D:1) a +0 club a kobold skeleton (45, -33, D:1) a ball python corpse (skeletalised by now) (54, -7, D:1) a rat corpse (skeletalised by now) (61, 9, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -9, D:2) a bat corpse (skeletalised by now) (9, -18, D:2) a jackal skeleton (30, -17, D:2) 6 boomerangs (33, 2, D:2) a frilled lizard skeleton (35, 10, D:2) a +0 dagger (38, -16, D:2) 4 poisoned darts (38, 22, D:2) an adder skeleton (42, -10, D:2) 4 darts of dispersal (49, 5, D:2) 5 silver javelins Level 3 of the Dungeon (0, 0, D:3) a +0 mace (18, -4, D:3) a +0 rapier (29, -9, D:3) a rat corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe an ossuary (0, 0, Ossuary) a scroll of identify (0, 1, Ossuary) a potion of brilliance (0, 2, Ossuary) 2 potions of curing (1, 0, Ossuary) a potion of heal wounds (1, 1, Ossuary) a scroll of identify (1, 2, Ossuary) 2 potions of curing (2, 0, Ossuary) a potion of curing (2, 1, Ossuary) 5 gold pieces (2, 2, Ossuary) a scroll of identify (3, 0, Ossuary) a scroll of revelation (3, 1, Ossuary) 2 potions of ambrosia (3, 2, Ossuary) a potion of ambrosia (10, 15, Ossuary) a +0 dagger a +0 robe