Dungeon Crawl Stone Soup version 0.32-a0-875-g23b751d0ae (webtiles) character file. Game seed: 6226096827999770561 147642 ouz the Sorcerer (level 16, -1/101 HPs) Began as a Deep Elf Conjurer on Mar 31, 2024. Was the Champion of Vehumet. Hit by a silver javelin thrown by a merfolk javelineer (2 damage) ... on level 4 of the Shoals. The game lasted 01:09:50 (38698 turns). ouz the Sorcerer (Deep Elf Conjurer) Turns: 38698, Time: 01:09:50 Health: -1/101 AC: 10 Str: 3 XL: 16 Next: 92% Magic: 12/45 EV: 28 Int: 54 God: Vehumet [******] Gold: 4038 SH: 0 Dex: 12 Spells: 29/61 levels left rFire + + + R - staff of fire rCold + + . L - orb {*channel} rNeg . . . M - +0 leather armour of Hepliaklqana's Hope {Fly rPois rC+ Int+3} rPois + c - +2 helmet rElec . k - scarf {rC+ rF+} rCorr . B - +0 pair of gloves of a volcano {rF+ Int+3 Slay+3} SInv . q - +2 pair of boots Will +.... y - amulet of the acrobat Stlth ++ D - +6 ring of intelligence HPRegen 0.36/turn s - +6 ring of intelligence MPRegen 0.29/turn %: acrobat, clarity, channel magic (20%) @: marked, acrobatic, flying, studying Ranged Weapons A: clarity, clever 1 a: Renounce Religion You were on level 4 of the Shoals. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 6 branches of the dungeon, and saw 28 of its levels. You also visited: Bailey and Gauntlet. You collected 5524 gold pieces. You spent 1486 gold pieces at shops. Inventory: Missiles v - 3 throwing nets Armour c - a +2 helmet (worn) k - a scarf of resistance (worn) q - a +2 pair of boots (worn) B - the +0 pair of gloves of a volcano (worn) {rF+ Int+3 Slay+3} (You found it on level 3 of the Dungeon) Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. K - a +2 robe of willpower L - an orb of energy (worn) M - the +0 leather armour of Hepliaklqana's Hope (worn) {Fly rPois rC+ Int+3} (You found it on level 15 of the Dungeon) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. Z - the +3 leather armour "Acek" {rElec Str+3 SInv Stlth-} (You bought it in a shop on level 1 of the Elven Halls) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Magical Staves I - a staff of cold R - a staff of fire (weapon) Jewellery a - an amulet of reflection i - a ring of wizardry j - the ring "Woedwe" {^Contam Will+ rCorr Int+3 Dex+2 Stlth+} (You acquired it on level 2 of the Shoals) [ring of willpower] Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. s - a +6 ring of intelligence (right hand) y - an amulet of the acrobat (around neck) D - a +6 ring of intelligence (left hand) W - an amulet of magic regeneration Wands x - a wand of polymorph (42) Scrolls d - 7 scrolls of blinking f - 2 scrolls of fear m - 2 scrolls of revelation p - 7 scrolls of teleportation z - 3 scrolls of enchant weapon O - 3 scrolls of amnesia P - 3 scrolls of poison U - 8 scrolls of identify X - 2 scrolls of enchant armour Potions b - 4 potions of magic e - a potion of berserk rage g - 2 potions of enlightenment h - 2 potions of ambrosia l - 4 potions of heal wounds o - 14 potions of curing r - 4 potions of cancellation t - 3 potions of haste u - 5 potions of attraction A - 4 potions of mutation E - 2 potions of invisibility F - a potion of resistance G - 2 potions of brilliance H - 3 potions of might N - a potion of lignification Miscellaneous T - a phantom mirror Skills: * Level 12.1 Fighting + Level 10.8 Dodging - Level 2.4 Stealth * Level 23.2 Spellcasting - Level 10.0 Conjurations - Level 6.0 Translocations - Level 16.2 Fire Magic - Level 8.0 Alchemy You had 29 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 51% 3d22 1% 4 d - Iskenderun's Mystic Conj/Tloc 99% 2d19 (+2d11% 4 e - Olgreb's Toxic Radia Alch 99% N/A 1% 4 f - Irradiate Conj/Alch 51% 3d28 1% 5 g - Ignition Fire 75% 3d20 2% 8 h - Ignite Poison Fire/Alch 100% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Refrigeration Ice 29% 4d13 71% 7 Apportation Tloc 100% N/A 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Mercury Vapours Alch/Air 100% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Inner Flame Hex/Fire 100% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Flame Wave Conj/Fire 100% 2d21 1% 4 Sticky Flame Fire/Alch 100% 2d15 1% 4 Cigotuvi's Dreadful Rot Necr/Alch/Air 100% N/A 2% 2 Passage of Golubria Tloc 91% N/A 2% 4 Yara's Violent Unravell Hex/Alch 41% 3d16 2% 5 Eringya's Noxious Bog Alch 49% 4d6 2% 6 Call Imp Summ 100% N/A 3% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 3% 2 Jinxbite Hex 100% N/A 3% 2 Sublimation of Blood Necr 58% N/A 3% 2 Alistair's Intoxication Alch 66% N/A 3% 5 Petrify Alch/Erth 82% N/A 4% 4 Confusing Touch Hex 58% N/A 5% 3 Fugue of the Fallen Necr 58% N/A 5% 3 Ozocubu's Armour Ice 58% N/A 5% 3 Passwall Erth 58% N/A 5% 3 Sigil of Binding Hex 58% N/A 5% 3 Swiftness Air 58% N/A 5% 3 Tukima's Dance Hex 58% N/A 5% 3 Anguish Hex/Necr 29% N/A 12% 4 Animate Dead Necr 58% N/A 12% 4 Dispel Undead Necr 58% 3d21 12% 4 Martyr's Knell Necr/Summ 58% N/A 12% 4 Gell's Gavotte Tloc 45% 2d(31-47) 13% 6 Borgnjor's Vile Clutch Necr/Erth 29% N/A 24% 5 Summon Mana Viper Hex/Summ 58% N/A 24% 5 Permafrost Eruption Ice/Erth 29% 2x4d7 24% 6 Sculpt Simulacrum Ice/Alch 41% N/A 26% 6 Manifold Assault Tloc 45% N/A 45% 7 Death Channel Necr 29% N/A 69% 6 Haunt Necr/Summ 29% N/A 99% 7 Summon Hydra Summ 29% N/A 99% 7 Borgnjor's Revivificati Necr 29% N/A 100% 8 Death's Door Necr 29% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:11 Shoals (4/4) Lair:2 Spider (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (1/3) Orc:2 Vaults (0/5) D:14 Depths (0/4) D:15 Bailey (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:11 ! Orc:2 [[[! Elf:1 ((* Portals: Abyss: D:5 Annotations: D:5 2 transporters, ballabu's ghost, amateur OpSh Shoals:2 Roxanne Innate Abilities, Weirdness & Mutations You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) Message History You kill the merfolk avatar! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the plant!! The plant is heavily damaged. The fireball engulfs the plant!!! The plant is severely damaged. The plant is engulfed in a cloud of scalding steam. A nearby plant withers and dies. The plant is engulfed in a cloud of scalding steam. The plant begins to die. A nearby plant withers and dies. A sea snake comes into view. The sea snake is engulfed in a cloud of scalding steam. The merfolk javelineer is engulfed in a cloud of scalding steam. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! * * * LOW HITPOINT WARNING * * * The silver sears you! * * * LOW HITPOINT WARNING * * * An alligator snapping turtle comes into view. The merfolk throws a boomerang. The boomerang closely misses you. The sea snake moves out of view. You feel much better. The plant is engulfed in a cloud of scalding steam. The merfolk is engulfed in a cloud of scalding steam. The merfolk throws a boomerang. The boomerang barely misses you. The merfolk javelineer is engulfed in a cloud of scalding steam. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! * * * LOW HITPOINT WARNING * * * The silver sears you! * * * LOW HITPOINT WARNING * * * A merfolk comes into view. It is wielding a +0 glaive. The plant is engulfed in a cloud of scalding steam. A merfolk comes into view. It is wielding a +0 trident and quivering a throwing net. The merfolk is engulfed in a cloud of scalding steam. 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