Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (webtiles) character file. Game seed: 9944372087101334782 62 ouz the Conjurer (level 3, -14/19 HPs) Began as a Deep Elf Conjurer on Apr 10, 2024. Demolished by an ogre ... wielding a +0 giant spiked club (20 damage) ... on level 3 of the Dungeon. The game lasted 00:01:38 (2598 turns). ouz the Conjurer (Deep Elf Conjurer) Turns: 2598, Time: 00:01:39 Health: -14/19 AC: 4 Str: 4 XL: 3 Next: 85% Magic: 3/11 EV: 11 Int: 24 God: Gold: 130 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . m - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Missiles l - a throwing net Armour a - a +1 robe (worn) m - a +0 helmet (worn) Jewellery h - an amulet of guardian spirit j - a +4 ring of protection Scrolls c - a scroll of fog {unknown} e - a scroll of enchant weapon f - a scroll of enchant armour n - a scroll of teleportation Potions b - a potion of magic d - a potion of attraction g - a potion of cancellation {unknown} i - 2 potions of curing {unknown} k - 3 potions of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.0 Spellcasting + Level 5.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Ignite Poison Fire/Alch 6% N/A 65% 4 Sticky Flame Fire/Alch 6% 2d4 65% 4 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History An ogre is nearby! The magic dart hits the ogre. The ogre is moderately wounded. An ogre is nearby! The ogre attacks as it pursues you! The ogre closely misses you. You see here a +0 leather armour. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 90% to hit) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is severely wounded. The ogre misses you. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre barely misses you. The ogre closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 90% to hit) The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #..# #.#......# #..# #.#....### #.####..######.#.#...... #..............#.#....### ######..########.#..### #..# #.##.#..# #######..# #....# #.....#..# #.#### ###.....#..# #@# ..'........# #O# .# ###.....##.# #.####..# ##########.# #.......# ...### #.# #[......# .....# #.# #.####### .....# #+# #........ .....# ######### ..#'## You could see an ogre. Vanquished Creatures An adder (D:2) 2 dart slugs 2 bats 4 endoplasms 3 giant cockroaches 4 hobgoblins 7 jackals 2 quokkas (D:1) 5 ball pythons A frilled lizard (D:1) 4 goblins 4 kobolds 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 206 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 663 | D:1 | Found a faded altar of an unknown god. 1014 | D:2 | Learned a level 2 spell: Searing Ray 1086 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/11 2133 | D:3 | Reached skill level 5 in Spellcasting 2133 | D:3 | Reached skill level 5 in Conjurations 2583 | D:3 | Noticed an ogre 2598 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_rooms, basic_ecumenical_altar, minmay_heptomino_o4 D:2: layout_loops_corners, item_on_display_a D:3: layout_basic, lemuel_tele_altar, chequers_serial_rivers_small_3 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 86 Searing Ray || 2 Use: Scroll || 6 Armour: Robe || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2599 | 2504 | 95 | 38 | 2262 | 3 | 866.3 | Dungeon | 2599 | 2504 | 95 | 38 | 2262 | 3 | 866.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1096 daAuts D:1: 926 daAuts D:3: 577 daAuts