Dungeon Crawl Stone Soup version 0.32-a0-931-g5a2cda0630 (webtiles) character file. Game seed: 16877831378135196793 155 ouz the Magician (level 5, -4/40 HPs) Began as a Djinni Conjurer on Apr 13, 2024. Slain by Sigmund ... wielding a +0 scythe of protection (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:36 (1637 turns). ouz the Magician (Djinni Conjurer) Turns: 1637, Time: 00:01:36 Health: -4/40 AC: 3 Str: 6 XL: 5 Next: 63% Gold: 107 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . f - staff of cold rCold + . . (no shield) rNeg . . . a - +0 robe rPois ∞ j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 0.26/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 helmet (worn) Magical Staves f - a staff of cold (weapon) Jewellery d - a ring of protection from cold (left hand) Scrolls b - a scroll of revelation g - a scroll of teleportation l - a scroll of poison Potions e - 2 potions of degeneration {unknown} h - 2 potions of curing {unknown} i - 3 potions of attraction {unknown} k - a potion of haste {unknown} Skills: + Level 3.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Slow Hex 92% N/A 1% 1 f - Scorch Fire 46% 2d6 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the gnoll! The searing ray misses the gnoll. Your magical contamination has completely faded away. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 81% to hit) The searing ray hits the gnoll. You kill the gnoll! The searing ray hits something! (Press . to maintain the ray.) Unknown command. The searing ray hits something but does no damage. Something hits you. The searing ray hits something. The searing ray hits the dart slug. The dart slug is moderately wounded. Unknown command. The searing ray hits something! The searing ray hits the dart slug. The dart slug is severely wounded. You finish channelling your searing ray. Something hits you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (severely wounded, 100% to hit) The searing ray hits the dart slug! You kill the dart slug! (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits something. * * * LOW HITPOINT WARNING * * * Something hits you! You die... ......... .# ..[.... #.. ...... ##########.. .... ..>......#.## ... ............. #{# .....[.....# #)## .[.........# #@.# ####.[..# ##.######.......# #........###..## ##..###### #.†)# #....# #.#.## #.##[# #.#..# ... #.# #..... ..# #.. #....#### ... .... ...##.# #. There were no monsters in sight! Vanquished Creatures A scorpion (D:2) An adder (D:3) 3 gnolls (D:3) A ribbon worm (D:2) 3 dart slugs An orc (D:3) 8 ball pythons 3 bats 2 giant cockroaches 5 goblins 4 hobgoblins 5 quokkas 4 frilled lizards 3 kobolds 7 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ouz set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 36 | D:1 | Reached XP level 2. HP: 11/22 MP: 0/0 170 | D:1 | Reached skill level 1 in Fighting 522 | D:1 | Reached XP level 3. HP: 21/27 MP: 0/0 522 | D:1 | Learned a level 1 spell: Slow 650 | D:1 | Found a faded altar of an unknown god. 1123 | D:2 | Identified the +1 ring mail of the Sandy God {Dex+6} 1128 | D:2 | Noticed a scorpion 1133 | D:2 | Killed a scorpion 1134 | D:2 | Reached XP level 4. HP: 30/34 MP: 0/0 1305 | D:2 | Reached XP level 5. HP: 26/40 MP: 0/0 1305 | D:2 | Learned a level 2 spell: Scorch 1624 | D:3 | Noticed Sigmund 1637 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring, shapermc_ecumenical_altar_petra D:2: layout_rooms D:3: layout_rooms, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.4 Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 71 | 42 || 113 Searing Ray | | 3 || 3 Use: Scroll | 1 | 4 || 5 Armour: Robe | 4 | 8 || 12 Dodge: Dodged | 3 | 9 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1635 | 1578 | 57 | 2 | 1346 | 3 | 545.0 | Dungeon | 1635 | 1578 | 57 | 2 | 1346 | 3 | 545.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 873 daAuts D:2: 554 daAuts D:3: 207 daAuts