Dungeon Crawl Stone Soup version 0.32-a0-1048-g1bd1766845 (webtiles) character file. Game seed: 3026774493067842381 8 ouz the Slasher (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on May 3, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (166 turns). ouz the Slasher (Demonspawn Gladiator) Turns: 166, Time: 00:00:07 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 4 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - 3 scrolls of enchant armour {unknown} Skills: + Level 2.2 Fighting * Level 3.0 Long Blades - Level 1.7 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History No target in view! No target in view! You now have 4 gold pieces. A jackal comes into view. The jackal barks! You hear a bark! x2 A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal comes into view. You slash the jackal! You kill the jackal! A jackal comes into view. The jackal barks! You see here a jackal corpse. You barely miss the jackal. The jackal closely misses you. An endoplasm comes into view. The jackal barely misses you. The endoplasm quivers. You hit the jackal but do no damage. The jackal misses you. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal misses you. The jackal barely misses you. You slash the jackal! You kill the jackal! The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the endoplasm. You kill the endoplasm! Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You see here a jackal corpse. Found a dagger. You see here a +0 dagger. f - 3 scrolls labelled TIRGHE AMISCH Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..........# ........###.# ##.###### #)# # #.# #.# #.# #.# #.# #@# #.# ..# #### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 115 | D:1 | Reached skill level 3 in Long Blades 115 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 115 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 166 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.8 Action || total ---------------------------++------- Melee: Long sword || 10 Armour: Leather armour || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 168 | 168 | 0 | 0 | 144 | 1 | 168.0 | Dungeon | 168 | 168 | 0 | 0 | 144 | 1 | 168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 168 daAuts