Dungeon Crawl Stone Soup version 0.32-a0-1138-gcb1f725376 (webtiles) character file. Game seed: 13942986201861789496 23 ouz the Ducker (level 3, 28/28 HPs) Began as a Merfolk Gladiator on May 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (616 turns). ouz the Ducker (Merfolk Gladiator) Turns: 616, Time: 00:00:26 Health: 28/28 AC: 4 Str: 16 XL: 3 Next: 0% Magic: 3/3 EV: 12 Int: 7 God: Gold: 88 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery i - a ring of wizardry m - a ring of protection from fire Scrolls f - a scroll of torment {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of noise {unknown} k - a scroll of silence {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of summoning {unknown} Potions j - a potion of heal wounds {unknown} Skills: + Level 2.6 Fighting * Level 4.3 Long Blades - Level 2.0 Throwing + Level 4.3 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You closely miss the goblin. The goblin misses you. The goblin shouts! You hit the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You slash the goblin! You kill the goblin! You barely miss the quokka. The quokka closely misses you. You hit the quokka. You kill the quokka! The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! No target in view! Things that are here: a +0 club; a +0 dagger; a quokka corpse You open the door. There is an open door here. Found a stone staircase leading down. You open the door. A bat comes into view. A bat is nearby! The bat hits you but does no damage. The bat misses you. There is an open door here. You miss the bat. The bat closely misses you. You hit the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You see here a bat corpse. A bat comes into view. A bat is nearby! A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........# ## #####.### . .# .# #.# .#. .# #.# ... .# ##'## #.# .###...## #.# .##.....## ##.# .#.......## ##..### #.........####..@..# ..........'†.......# ..........####.....# .#.......## ##.#b## .##....>## ###.# ###...## .# ##+# .# .# You could see a bat. Vanquished Creatures 3 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 5 bats (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 220 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 608 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 616 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_corners, feat_on_display Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.3 Fighting | | 2.6 Throwing | | 2.0 Dodging | | 4.3 Action || total ---------------------------++------- Melee: Long sword || 49 Stab: Sleeping || 3 Armour: Leather armour || 33 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 625 | 625 | 0 | 0 | 491 | 1 | 625.0 | Dungeon | 625 | 625 | 0 | 0 | 491 | 1 | 625.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 625 daAuts