ouz Level 1 of the Dungeon [Shop] Raemawuf's Magic Scroll Emporium a scroll of teleportation (39 gold) a scroll of poison (52 gold) a scroll of silence (123 gold) a scroll of noise (13 gold) a scroll of vulnerability (52 gold) a scroll of enchant weapon (97 gold) a scroll of noise (13 gold) a scroll of teleportation (39 gold) [Shop] Deerph's General Store a +0 mace (42 gold) a staff of cold (350 gold) 4 atropa-tipped darts (50 gold) a scroll of immolation (56 gold) a wand of paralysis (2) (67 gold) 5 stones (7 gold) [Shop] Qaymack's Jewellery Emporium a +5 ring of evasion (468 gold) a +6 ring of intelligence (468 gold) a ring of magical power (260 gold) a ring of willpower (325 gold) a +6 ring of strength (468 gold) an amulet of regeneration (390 gold) a +5 ring of evasion (468 gold) a ring of protection from cold (325 gold) (8, -16, D:1) a +0 club (8, 18, D:1) a +0 sling (10, 18, D:1) a +0 dagger (13, -22, D:1) 4 stones (21, -5, D:1) a +0 club (24, 15, D:1) a +0 dagger a stone (25, 11, D:1) 3 stones (33, 7, D:1) a +0 dagger (34, -31, D:1) a +0 short sword (36, -11, D:1) a bat skeleton (38, -11, D:1) a ball python skeleton (44, -23, D:1) a hobgoblin skeleton a rat skeleton (48, -19, D:1) 5 stones (49, -2, D:1) a +0 whip 2 stones (53, -26, D:1) 6 stones (55, 17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 17, D:2) 2 stones (12, -13, D:2) a hobgoblin skeleton (13, -13, D:2) a quokka skeleton (15, 6, D:2) a +0 mace (19, 21, D:2) a +0 dagger (20, -18, D:2) a bat skeleton (20, -16, D:2) 2 poisoned darts (21, 14, D:2) an adder skeleton (30, 18, D:2) a +0 mace 2 stones (32, -19, D:2) a +0 scale mail (32, -2, D:2) a +0 whip (42, -23, D:2) 4 stones (43, 18, D:2) 4 poisoned darts (46, 20, D:2) a +0 ring mail (46, 22, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 13, D:3) a +0 hand axe (4, 13, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (12, 10, D:3) a +0 robe (13, 12, D:3) a +0 leather armour (16, -31, D:3) a bat corpse (skeletalised by now) (17, -11, D:3) a +0 long sword of holy wrath (21, -30, D:3) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (23, -22, D:3) a bat skeleton (23, -19, D:3) a +0 scale mail (24, -13, D:3) a +0 short sword (25, 2, D:3) 5 stones (30, -27, D:3) a +0 dagger a kobold corpse (skeletalised by now) (31, 6, D:3) a +0 leather armour (32, 16, D:3) 5 stones (39, -11, D:3) a +0 dagger (40, -13, D:3) an adder skeleton (50, 5, D:3) a +0 chain mail (55, -1, D:3) 4 stones (56, -20, D:3) 7 stones (56, 0, D:3) 4 stones (60, 11, D:3) a +0 short sword 7 poisoned darts (61, 8, D:3) a +0 chain mail (62, 11, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) the +4 whip of Anguish {heavy, ^Contam Str+6} Str+6: It affects your strength (+6). ^Contam: It causes magical contamination when unequipped. (3, 44, D:4) a +0 club a goblin corpse (skeletalised by now) (5, 31, D:4) a hobgoblin corpse (skeletalised by now) (6, 4, D:4) a +0 short sword (6, 36, D:4) a +0 short sword (11, 32, D:4) a +0 short sword (13, 1, D:4) a +0 barding (26, 9, D:4) a +0 leather armour (30, 10, D:4) a +0 dagger (30, 11, D:4) a +0 giant club (33, 44, D:4) a +0 club (39, -5, D:4) a +0 mace (39, -4, D:4) a jackal skeleton an adder skeleton (44, 15, D:4) a +0 spear (45, 11, D:4) an adder skeleton (50, 14, D:4) a +4 sling (56, 8, D:4) 5 stones (59, 2, D:4) a +0 club (60, -11, D:4) a quokka corpse (60, 0, D:4) a +0 short sword a kobold corpse (skeletalised by now) (60, 6, D:4) a +0 ring mail