Dungeon Crawl Stone Soup version 0.32-a0-1151-g7caecd69e6 (webtiles) character file. Game seed: 1399301203807749996 19 ouz the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on May 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (502 turns). ouz the Conjurer (Deep Elf Conjurer) Turns: 502, Time: 00:00:48 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 55% Magic: 9/9 EV: 11 Int: 22 God: Gold: 24 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - an amulet of reflection Scrolls c - a scroll of identify {unknown} e - a scroll of immolation {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.1 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) f - a fizzy golden potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. A kobold comes into view. It is wielding a +0 whip. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. The magic dart hits the bat. You kill the bat! Your Spellcasting skill increases to level 4! A giant cockroach comes into view. A giant cockroach is nearby! The magic dart hits the giant cockroach. You kill the giant cockroach! Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +2 dagger of venom. The goblin shouts! You hear a shout! A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin! You kill the goblin! A goblin is nearby! The magic dart hits the goblin. The goblin is moderately wounded. The magic dart hits the goblin. The goblin is severely wounded. A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +2 dagger of venom. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...>..#####..........†..# .#.. #...)†#####.......#####+# .... #............##....# .##. ..)..........##....# ..... .............##....# ... ...## ...##........##....# .... .. ..............#....##.... ..............#.......... .......####..)#.@)....... ..#......##...#.......... ..#......##...#.......... . #......##...###...###. #......##.........# ###...###..†......# #...# #..........>.. #...# #.............. ..................... There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 278 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 408 | D:1 | Learned a level 2 spell: Searing Ray 502 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 30 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 505 | 505 | 0 | 0 | 449 | 1 | 505.0 | Dungeon | 505 | 505 | 0 | 0 | 449 | 1 | 505.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 505 daAuts