Dungeon Crawl Stone Soup version 0.32-a0-1197-g13c1908155 (webtiles) character file. Game seed: 2976749612405212837 116 ouz the Slasher (level 5, -1/41 HPs) Began as a Merfolk Gladiator on May 18, 2024. Incinerated by a bombardier beetle (4 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:02:30 (1704 turns). ouz the Slasher (Merfolk Gladiator) Turns: 1704, Time: 00:02:31 Health: -1/41 AC: 5 Str: 15 XL: 5 Next: 0% Magic: 5/5 EV: 13 Int: 7 God: Gold: 120 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: on fire, glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - a throwing net (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +1 helmet (worn) Scrolls h - a scroll of vulnerability i - a scroll of brand weapon {unknown} Potions f - a potion of mutation {unknown} g - a potion of curing {unknown} Skills: + Level 3.2 Fighting * Level 5.4 Long Blades - Level 2.0 Throwing + Level 5.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 86% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The bombardier beetle is heavily wounded. The liquid fire burns you! You closely miss the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You slash the bombardier beetle! The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the bombardier beetle but do no damage. The bombardier beetle is almost dead. The liquid fire burns you! You hit the bombardier beetle but do no damage. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle closely misses you. You slash the bombardier beetle! You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Your Dodging skill increases to level 5! You have reached level 5! You feel stronger. You shake off some of the fire as you move. The liquid fire burns you! You die... #.#.# #.# #% #.#.# #######.##########. #######[#.####..<............... #..............#####.########### #.#.###.#..###.# #)# # #.# #.#..###.# #.# #.# .#.......# #.# #.#.###.#..###.#####.# #.#.#####......@.....# #.#...####.###.####### #.#............# #...........##. #...#.####..### #..>........# #...#.####. ##...#.#.. .........# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 3 gnolls (D:2) An adder (D:2) 3 ball pythons An endoplasm (D:2) A giant cockroach (D:1) 4 goblins 8 hobgoblins 3 jackals (D:1) 2 kobolds A quokka (D:1) 3 bats 6 frilled lizards 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 182 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 347 | D:1 | Found a faded altar of an unknown god. 801 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1114 | D:3 | Noticed Ijyb 1196 | D:3 | Reached XP level 4. HP: 25/34 MP: 4/4 1350 | D:2 | Reached skill level 5 in Long Blades 1704 | D:3 | Reached skill level 5 in Dodging 1704 | D:3 | Reached XP level 5. HP: 3/41 MP: 5/5 1704 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, shapermc_ecumenical_altar_venn D:2: layout_basic D:3: layout_loops_ring, chequers_arboretum, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.4 Fighting | 3 | 3.2 Dodging | 5 | 5.0 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 96 | 31 || 127 Throw: Throwing net | 1 | 1 || 2 Use: Scroll | 1 | 2 || 3 Armour: Leather armour | 72 | 10 || 82 Dodge: Dodged | 70 | 15 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1725 | 1641 | 84 | 0 | 1315 | 3 | 575.0 | Dungeon | 1725 | 1641 | 84 | 0 | 1315 | 3 | 575.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 771 daAuts D:1: 771 daAuts D:3: 182 daAuts