ouz Level 1 of the Dungeon (0, 0, D:1) 7 stones (8, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -5, D:1) a quokka corpse (skeletalised by now) (15, 24, D:1) 5 poisoned darts (17, -11, D:1) a hobgoblin corpse (skeletalised by now) (17, -10, D:1) a rat corpse (skeletalised by now) (18, -10, D:1) a bat corpse (skeletalised by now) (19, 21, D:1) a ball python corpse (skeletalised by now) (26, 25, D:1) a +0 sling (30, -8, D:1) a +0 club (31, -7, D:1) a +0 whip a kobold skeleton (33, -7, D:1) a quokka skeleton (36, 35, D:1) a +0 whip a kobold corpse (skeletalised by now) (42, 9, D:1) a +0 club (43, 9, D:1) a +0 dagger 4 stones a kobold skeleton (44, 19, D:1) a rat skeleton (52, -11, D:1) a +0 dagger (52, -10, D:1) a quokka corpse (skeletalised by now) (54, -2, D:1) 6 stones (55, -16, D:1) a +2 hand axe of venom (56, 1, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a flux talisman (9, -15, D:2) a +0 dagger a goblin skeleton (11, -4, D:2) a jackal skeleton (11, 16, D:2) 3 boomerangs (13, -27, D:2) a ball python skeleton (13, -14, D:2) a +0 club a +0 robe (14, -6, D:2) a +0 dagger (15, -8, D:2) a rat corpse (skeletalised by now) (20, -20, D:2) a staff of cold (26, -5, D:2) a +0 club (35, -32, D:2) a hobgoblin corpse (skeletalised by now) (43, -19, D:2) a +0 robe (44, -6, D:2) 3 boomerangs (45, -8, D:2) a +0 robe (48, -9, D:2) a +0 robe (49, 4, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of venom (4, 2, D:3) a +0 dagger 3 stones (11, -38, D:3) a +0 hand axe (13, -19, D:3) a quokka corpse (skeletalised by now) (17, -9, D:3) a +0 club (28, -42, D:3) 4 stones (29, 4, D:3) a scroll of fear (29, 8, D:3) a throwing net (30, 3, D:3) a hobgoblin corpse (31, 5, D:3) a +0 club a +0 ring mail a +0 flail an orc corpse (32, -39, D:3) a +0 ring mail (32, 5, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (32, 6, D:3) a +0 hand axe a +6 ring of dexterity (33, -3, D:3) the +0 dagger of Prudence {venom, ^Contam rElec rPois Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. (35, -4, D:3) a +0 dagger a goblin corpse (39, -14, D:3) a +6 ring of dexterity (52, -23, D:3) a +0 dagger a goblin corpse