Dungeon Crawl Stone Soup version 0.32-a0-1359-g8bd0f5762a (webtiles) character file. Game seed: 11701011166029068952 155 ouz the Slasher (level 5, -10/46 HPs) Began as a Minotaur Gladiator on June 9, 2024. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:01:54 (2759 turns). ouz the Slasher (Minotaur Gladiator) Turns: 2759, Time: 00:01:55 Health: -10/46 AC: 6 Str: 18 (19) XL: 5 Next: 14% Magic: 4/4 EV: 8 Int: 4 (5) God: Gold: 111 SH: 12 Dex: 11 Spells: 4/4 levels left rFire . . . a - +0 long sword rCold . . . k - +2 tower shield {AC+3} rNeg . . . b - +0 leather armour rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-10 -> -50) A: horns 2, retaliatory headbutt, clumsy 1, deterioration 1, sense surroundings 1, wild magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles e - a javelin Armour b - a +0 leather armour (worn) c - a +0 hat (worn) k - a +2 tower shield of protection (worn) Scrolls g - 4 scrolls of identify h - 2 scrolls of poison i - 3 scrolls of fog m - a scroll of fear Skills: + Level 3.7 Fighting * Level 5.5 Long Blades - Level 2.0 Throwing + Level 4.2 Dodging + Level 1.0 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 100% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Fugue of the Fallen Necr 0% N/A 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Hepliaklqana Qazlal Vehumet Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You are clumsy. (Dex -2) Your body sometimes deteriorates upon taking damage. You passively map a small area around you. Your spells are a little harder to cast, but a little more powerful. Message History The water moccasin is lightly wounded. You block the water moccasin's attack. x2 The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is lightly wounded. You block the water moccasin's attack. x2 You barely miss the water moccasin. You headbutt the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you! You closely miss the water moccasin. You headbutt the water moccasin! The water moccasin is severely wounded. You feel very sick. You block the water moccasin's attack. The water moccasin bites you. You miss the water moccasin. You headbutt the water moccasin! The water moccasin is almost dead. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. You are more poisoned. The water moccasin poisons you! Throw: throwing net Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (almost dead, 32% to hit) You throw a throwing net. The throwing net closely misses the water moccasin. The throwing net barely misses the scorpion. * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel dopey. You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel weakened. You are more poisoned. The water moccasin poisons you! You barely miss the water moccasin. Your headbutt misses the water moccasin. The water moccasin is almost dead. You die... ####....###.#.#####.#..... #.†..'.#.#.#.......#.## ** ##....#.#.#.#.###.#..... ,.................#.#.#### * ** ###.####.#.#†....#..<<... * #. #......########### , #.######........ , #............... * ###+##@####.###.* , ###...#S# #.# #...ß..s# #.# ,........### * ,* .>....### ....## * .ßB * * * .., , * , . , , You could see a water moccasin and a scorpion. Vanquished Creatures A jelly (D:4) An iguana (D:4) 3 gnolls (D:2) A shadow imp (D:3) A dart slug (D:3) 3 ribbon worms (D:2) An orc (D:3) 5 ball pythons 4 endoplasms A giant cockroach (D:4) 3 hobgoblins 7 jackals 2 kobolds 2 quokkas 4 bats 5 frilled lizards 4 goblins 3 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Minotaur Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 265 | D:1 | Reached skill level 4 in Long Blades 305 | D:1 | Reached XP level 2. HP: 25/25 MP: 1/1 973 | D:2 | Reached XP level 3. HP: 22/31 MP: 2/2 1300 | D:2 | Reached XP level 4. HP: 37/38 MP: 3/3 1706 | D:2 | Reached skill level 5 in Long Blades 1819 | D:3 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1819 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1820 | D:3 | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1820 | D:3 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 1820 | D:3 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 1820 | D:3 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1820 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1821 | D:3 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 1821 | D:3 | Lost mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 1821 | D:3 | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 1821 | D:3 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1821 | D:3 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1821 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1821 | D:3 | Gained mutation: You passively map a small area around you. | [potion of mutation] 1921 | D:3 | Found a radiant altar of Vehumet. 2013 | D:3 | Found a hazy altar of Hepliaklqana. 2099 | D:3 | Found a white marble altar of Elyvilon. 2313 | D:3 | Found a stormy altar of Qazlal. 2695 | D:4 | Reached skill level 1 in Shields 2695 | D:4 | Reached XP level 5. HP: 38/46 MP: 4/4 2741 | D:4 | Noticed a water moccasin 2758 | D:4 | HP: 1/46 [water moccasin (6)] 2759 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, serial_co_window_serial, co_window_paths_a, co_window_cross_1, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_unsneaky_path_c, co_window_2corner, co_window_broadway_c, co_window_broadway_a, glass_columns_b, glass_columns_b, supply_closet_lemuel D:2: layout_loops_ring, roderic_lattice_a D:3: layout_basic, worldfamousw_hep_ancestral_shrine, mainiacjoe_overflow_concentric_impassable, old_standard_altar, mainiacjoe_overflow_boulevard, grunt_decor_resistance D:4: layout_basic, minmay_temple_entry_glass, grunt_ministairs_13, kennysheep_windowed_goal, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.5 Fighting | 3 | 3.7 Dodging | 4 | 4.2 Shields | 1 | 1.0 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 73 | 44 || 117 Headbutt | 10 | 10 || 20 Throw: Throwing net | 3 | 1 || 4 Use: Scroll | | 7 || 7 Potion | | 3 || 3 Armour: Leather armour | 41 | 31 || 72 Dodge: Dodged | 49 | 17 || 66 Block: Tower shield | | 35 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2790 | 2685 | 105 | 0 | 2308 | 4 | 697.5 | Dungeon | 2790 | 2685 | 105 | 0 | 2308 | 4 | 697.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 928 daAuts D:1: 903 daAuts D:3: 779 daAuts D:4: 179 daAuts