Dungeon Crawl Stone Soup version 0.32-a0-1724-g2721c5bb2a (webtiles) character file. Game seed: 12602934932091709625 5 ouz the Sneak (level 1, 0/16 HPs) Began as a Demonspawn Brigand on July 13, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (162 turns). ouz the Sneak(Demonspawn Brigand) Turns: 162, Time: 00:00:06 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 66% Magic: 1/1 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 9 poisoned darts (quivered) e - 3 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls f - a scroll of fear {unknown} Potions g - a potion of mutation {unknown} h - a potion of heal wounds {unknown} Skills: + Level 2.1 Fighting * Level 2.0 Short Blades - Level 1.7 Throwing + Level 1.0 Dodging + Level 3.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal is almost dead. The jackal bites you. You hit the jackal. You kill the jackal! A jackal comes into view. Your Short Blades skill increases to level 2! The jackal barks! You hit the jackal. The jackal is moderately wounded. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You hit the jackal. The jackal is severely wounded. The jackal bites you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... #### ...# ...# ### ...# ###########h. ...# #........##h# ...# #.........#h# ...###.........#h# ....##.........#@# ....#####.####...# ....# #.# #.### ....#####.## #.# ##.........# ... #..########.#.# #.......# #.... #.#####.### #># #.#.......# #.# You could see 4 jackals. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ouz the Demonspawn Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 75 | D:1 | Reached skill level 1 in Dodging 162 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, minmay_pentomino_u2 Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.0 Short Blades | 2 | 2.0 Fighting | | 2.1 Throwing | | 1.7 Stealth | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 18 Stab: Sleeping || 1 Armour: Robe || 11 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 0 | 131 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 0 | 131 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts