ouz Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (4, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 11, D:1) a +0 club (5, 4, D:1) a bat corpse (skeletalised by now) (7, 15, D:1) a +0 long sword (8, 1, D:1) a +0 dagger (10, 1, D:1) a +0 club (16, -22, D:1) a +1 helmet of intelligence (18, -2, D:1) a quill talisman (19, -16, D:1) a +0 whip (22, -6, D:1) a rat corpse (skeletalised by now) (24, 18, D:1) a +0 dagger (24, 29, D:1) 4 stones (29, -19, D:1) 2 datura-tipped darts (33, 13, D:1) 2 poisoned darts (41, 5, D:1) the medusa talisman of Xom's Approval {+Inv rElec Int-2 Dex+4} [medusa talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). (45, -3, D:1) 5 stones (48, 16, D:1) a stone (50, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (18, -14, D:2) 2 stones (29, -14, D:2) a frilled lizard corpse (29, -13, D:2) a hobgoblin corpse (29, -6, D:2) a +0 whip (32, -34, D:2) a +0 club (33, -19, D:2) a +0 club a frilled lizard corpse a kobold corpse (40, -12, D:2) a scroll of identify