Dungeon Crawl Stone Soup version 0.24.0-123-gd5b16e6ec5 (webtiles) character file. Game seed: 49358182611181561, levelgen mode: deterministic 0 ovc the Vexing (level 1, 0/10 HPs) Began as a Vampire Enchanter on Feb 10, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (18 turns). ovc the Vexing (Vampire Enchanter) Turns: 18, Time: 00:01:19 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless A: no food, fangs 3, see invisible, unbreathing a: Revivify You were on level 1 of the Dungeon. You were bloodless. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of haste {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth * Level 2.0 Spellcasting * Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 N/A Tukima's Dance Hex ###..... 10% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Spray Conj/Hex #..... 24% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal barks! x2 The jackal closely misses you. You completely miss the jackal. Your bite misses the jackal. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. You are too injured to fight recklessly! You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...... ..... ...... #... ...... #... #..#.##.. .........########## ....#.h........... ......hh........### #@........≈≈# ##...(<..≈≈≈# #........≈≈# #≈≈......≈≈# #≈≈≈....≈≈≈# #≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈# ##≈≈≈≈≈≈≈### ......... You could see 3 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ovc the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, minmay_misc_feat_secret_circle Action || total -------------------------++------- Melee: Dagger || 4 Cast: Corona || 1 Abil: Exsanguinate || 1 Dodge: Dodged || 2