ozzols Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -15, D:1) a +0 hand axe (14, 26, D:1) a +0 leather armour (19, 12, D:1) a +0 leather armour (21, 21, D:1) 5 stones (31, 14, D:1) a +0 dagger (31, 21, D:1) a +0 animal skin (36, 17, D:1) a +0 barding Level 2 of the Dungeon [Shop] Oggiargh's Weapon Shop a +2 spear of freezing (208 gold) 3 curare-tipped darts (21 gold) a +3 mace of protection (247 gold) a +0 dagger (24 gold) the +9 war axe "Nepyad" {spect, rN+ MP+9 Int+2} (1056 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). a +0 mace (36 gold) a +0 club (12 gold) (0, 0, D:2) a rat corpse (1, 10, D:2) a +0 ring mail (8, -15, D:2) a +0 club (9, -15, D:2) a +0 mace 24 gold pieces a +0 trident a +0 leather armour an orc corpse an orc corpse (9, -14, D:2) a +0 hand axe a +0 scale mail a +0 short sword an orc corpse an orc corpse (11, 4, D:2) a +0 club (13, -10, D:2) a +0 quarterstaff (16, -8, D:2) a +0 barding (17, -3, D:2) 4 stones (19, -19, D:2) a human corpse (20, -7, D:2) a ball python corpse (21, -23, D:2) a +0 club (21, -18, D:2) an adder corpse (21, 8, D:2) a +0 whip 5 stones