ozzols Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 short sword (18, 5, D:1) a staff of fire (26, 8, D:1) a +0 club a +0 leather armour (27, 15, D:1) a +0 dagger 4 stones (27, 22, D:1) 3 stones (28, 16, D:1) a +0 short sword (29, 14, D:1) a +0 dagger (30, 2, D:1) a +0 dagger (34, 7, D:1) a +0 robe (49, 15, D:1) a +0 dagger (52, 24, D:1) 4 stones (56, 1, D:1) a +0 club Level 2 of the Dungeon (11, 11, D:2) a +0 leather armour a +0 animal skin (11, 23, D:2) a +0 robe (12, -19, D:2) a +0 dagger (18, 9, D:2) a +0 dagger (27, -2, D:2) a +0 short sword 4 stones (28, -16, D:2) a +0 leather armour (33, 12, D:2) a +0 club (39, 15, D:2) 6 stones (45, 10, D:2) a scroll of noise (52, 5, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Zeasoxaolo's Jewellery Boutique a ring of magical power (200 gold) the amulet "Jaxkour" {Spirit Regen+ Dex+3 SInv} (475 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. a +6 ring of dexterity (360 gold) a ring of protection from fire (250 gold) the amulet "Coatteyrgh" {Spirit Harm Fragile rCorr Str+3} (433 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. Harm: It increases damage dealt and taken. a ring of see invisible (150 gold) a ring of fire (250 gold) a ring of willpower (250 gold) an amulet of reflection (300 gold) (0, 0, D:3) 5 stones (2, 1, D:3) a +0 dagger (3, -3, D:3) a +0 chain mail (4, 1, D:3) a +0 short sword (4, 2, D:3) a +0 quarterstaff (19, -14, D:3) a +0 dagger a +0 leather armour (20, -18, D:3) a +2 dagger of chaos (20, -6, D:3) 6 javelins (23, -21, D:3) a +0 leather armour (24, -6, D:3) a +0 scale mail (24, -1, D:3) a +0 hand axe 3 boomerangs a +0 whip a +0 short sword (25, -1, D:3) a +0 whip a +0 leather armour (34, 25, D:3) a +0 mace (39, 0, D:3) a stone (39, 11, D:3) a +1 dagger of speed (39, 15, D:3) a book of Flames (40, 9, D:3) a +0 leather armour (40, 15, D:3) a +0 sling (40, 20, D:3) a book of Geomancy (51, -4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, 11, D:4) 2 poisoned darts (15, -6, D:4) 2 stones (16, -19, D:4) a potion of attraction (18, -7, D:4) a hound corpse (21, 14, D:4) a +0 short sword (23, -1, D:4) a +0 dagger of draining (31, -14, D:4) a +0 hand axe an orc corpse (37, -3, D:4) a +0 chain mail (37, 1, D:4) a +0 club a goblin corpse (37, 13, D:4) a +0 dagger