ozzols Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 14, D:1) a +0 whip (1, 0, D:1) a +0 short sword 3 stones (1, 14, D:1) a +0 short sword (4, -9, D:1) a +0 animal skin (7, 2, D:1) 3 stones (8, 33, D:1) a +0 short sword (10, 33, D:1) 3 stones (11, 20, D:1) a +0 dagger (14, -10, D:1) 4 stones (17, -1, D:1) a +0 club (21, 15, D:1) a +0 short sword (27, 26, D:1) a +0 club (29, 32, D:1) a +0 short sword a +0 club (34, -2, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Qegymam's Antique Weapon Emporium a +0 short sword (66 gold) a +0 sling (33 gold) a +0 quarterstaff (88 gold) a +0 dagger (44 gold) a +0 whip (55 gold) a +0 hand axe (66 gold) a +0 flail (77 gold) a +0 whip (55 gold) a +0 dagger (44 gold) the +5 dire flail "Zumn" {protect, Int+2} (902 gold) Int: It affects your intelligence (+2). (0, 0, D:2) 4 gold pieces (0, 4, D:2) a +0 leather armour (1, 22, D:2) a +0 hammer (12, -26, D:2) a bat corpse (22, -5, D:2) 5 stones (35, 26, D:2) a hobgoblin corpse (skeletalised by now) (47, -12, D:2) a book of Callings