Dungeon Crawl Stone Soup version 0.31-a0-1019-g3dd9dd1025 (webtiles) character file. Game seed: 8640285951156919623 154 pakraka the Magician (level 5, 0/37 HPs) Began as a Djinni Hedge Wizard on Nov 17, 2023. Slain by a hell rat (16 damage) ... in a sewer. The game lasted 00:29:22 (3055 turns). pakraka the Magician (Djinni Hedge Wizard) Turns: 3055, Time: 00:29:28 Health: 0/37 AC: 4 Str: 9 XL: 5 Next: 62% Gold: 156 EV: 13 Int: 17 God: SH: 0 Dex: 13 rFire + + . h - +1 rapier (speed) rCold x . . (no shield) rNeg . . . (no body armour) rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... u - amulet of regeneration Stlth ++ q - +4 ring of protection HPRegen 1.06/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 156 gold pieces. Inventory: Hand Weapons h - a +1 rapier of speed (weapon) m - the +1 flail "Transmigrator" {freeze, Str+6} (You found it on level 2 of the Dungeon) Str+6: It affects your strength (+6). Armour b - a +0 robe c - a +0 hat (worn) Jewellery q - a +4 ring of protection (left hand) u - an amulet of regeneration (around neck) w - a +6 ring of intelligence Wands t - a wand of flame (13) Scrolls d - 2 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} l - 2 scrolls of revelation {unknown} n - 2 scrolls of brand weapon {unknown} p - a scroll of teleportation s - a scroll of acquirement {unknown} v - a scroll of immolation {unknown} Potions a - a potion of mutation {unknown} e - a potion of enlightenment {unknown} f - a potion of lignification {unknown} g - 2 potions of curing {unknown} i - 2 potions of magic {unknown} k - 2 potions of ambrosia {unknown} o - a potion of invisibility {unknown} r - a potion of might {unknown} Skills: + Level 1.1 Fighting - Level 0.1 Short Blades - Level 3.1 Dodging - Level 2.2 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Transmutations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Slow Hex 68% N/A 3% 1 c - Blink Tloc 34% N/A 4% 2 d - Call Imp Summ 34% N/A 4% 2 e - Mephitic Cloud Conj/Pois/Air 17% N/A 9% 3 f - Shock Conj/Air 68% 1d7 3% 1 g - Wereblood Tmut 17% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ru Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hell rat is moderately wounded. You hit the hell rat. The hell rat is moderately wounded. The hell rat bites you but does no damage. The rat attacks as it pursues you! The rat barely misses you. The hell rat barely misses you. The rat attacks as it pursues you! The rat bites you. You hit the hell rat but do no damage. The hell rat is moderately wounded. The hell rat barely misses you. You barely miss the hell rat. The hell rat is moderately wounded. The rat splashes around in the water. The hell rat attacks as it pursues you! The hell rat closely misses you. The hell rat bites you! You hit the hell rat but do no damage. The hell rat is moderately wounded. The hell rat closely misses you. You hit the hell rat. The hell rat is heavily wounded. The hell rat bites you! * * * LOW HITPOINT WARNING * * * The rat completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The rat attacks as it pursues you! The rat closely misses you. The hell rat closely misses you. The hell rat closely misses you. The hell rat attacks as it pursues you! The hell rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (heavily wounded, 100% to hit) The magic dart hits the hell rat. The hell rat is heavily wounded. * * * LOW HITPOINT WARNING * * * The hell rat bites you! You die... ######### ##.~~∩~.~### #~~~.~∩~@r~.### .~~~~#####~.~~.# ..~###?∩!###r~.## ~~##~??!??~##†..# ~ .~.~~~.. #~.~# . .~~~~~ ##~.~# .~. #~~.###.~~## ~....##'##~~~.~# #.~†~~..~...### You could see a hell rat and a rat. Vanquished Creatures Terence (D:1) 2 adders 2 river rats (Sewer) 5 worms An orc (D:3) 7 endoplasms 6 giant cockroaches 5 goblins 4 hobgoblins 7 jackals 4 quokkas 5 ball pythons 8 bats A frilled lizard (D:1) 4 kobolds 13 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pakraka the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | pakraka set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 168 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 496 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 496 | D:1 | Learned a level 1 spell: Shock 968 | D:2 | Identified the +1 flail "Transmigrator" {freeze, Str+6} 1068 | D:2 | Noticed Terence 1562 | D:2 | Reached XP level 4. HP: 10/31 MP: 0/0 2370 | D:1 | Killed Terence 2686 | D:3 | Found a sacrificial altar of Ru. 2687 | D:3 | Found a glowing silver altar of Zin. 2739 | D:3 | Reached XP level 5. HP: 36/36 MP: 0/0 2739 | D:3 | Learned a level 2 spell: Wereblood 2882 | D:3 | Reached skill level 1 in Fighting 2966 | D:3 | Found a glowing drain. 2972 | Sewer | Entered a sewer 3055 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic D:2: layout_basic, uniq_terence D:3: layout_rooms, nicolae_overflow_squiral, gup_sewer_entry_spiral Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.2 Dodging | 3 | 3.1 Spellcasting | 3 4 | 4.0 Conjurations | 3 4 | 4.0 Hexes | 3 4 | 4.0 Summonings | 3 4 | 4.0 Necromancy | 3 4 | 4.0 Translocations | 3 4 | 4.0 Transmutations | 3 4 | 4.0 Fire Magic | 3 4 | 4.0 Ice Magic | 3 4 | 4.0 Air Magic | 3 4 | 4.0 Earth Magic | 3 4 | 4.0 Poison Magic | 3 4 | 4.0 Fighting | 1 | 1.1 Short Blades | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 9 | || 9 Rapier | 53 | 42 || 95 Cast: Magic Dart | 85 | 100 || 185 Mephitic Cloud | 1 | 2 || 3 Call Imp | | 3 || 3 Use: Scroll | | 1 || 1 Stab: Confused | | 1 || 1 Sleeping | | 1 || 1 Armour: Robe | 47 | 25 || 72 Skin | | 14 || 14 Dodge: Dodged | 47 | 38 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3035 | 2953 | 82 | 157 | 1776 | 4 | 758.8 | Dungeon | 2956 | 2874 | 82 | 157 | 1753 | 3 | 985.3 | Sewer | 79 | 79 | 0 | 0 | 23 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1458 daAuts D:2: 1155 daAuts D:3: 341 daAuts Sewer: 79 daAuts