Dungeon Crawl Stone Soup version 0.26.0-8-g74fc34ddfb (webtiles) character file. Game seed: 14853643895884018968 7 paps the Skirmisher (level 2, 16/21 HPs) Began as an Octopode Monk on Jan 12, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (98 turns). paps the Skirmisher (Octopode Monk) Turns: 98, Time: 00:00:20 Health: 16/21 AC: 1 Str: 10 XL: 2 Next: 0% Magic: 2/2 EV: 14 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Potions b - a potion of might {unknown} Skills: + Level 3.1 Fighting + Level 3.1 Short Blades + Level 3.1 Dodging * Level 2.9 Stealth * Level 0.4 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The helpless jackal fails to defend itself. You puncture the jackal! You kill the jackal! You see here a jackal corpse. The jackal barks! The jackal misses you. You barely miss the jackal. Your grab misses the jackal. The jackal closely misses you. The jackal bites you. You hit the jackal but do no damage. You grab the jackal. You constrict the jackal, but do no damage. The jackal closely misses you. You hit the jackal. You squeeze the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. You hit the jackal but do no damage. You squeeze the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ### ... ..# #..#.# ###..#.####### #.....†....... #..#@# #..#.# #..#†# ######.?#.# ##### ..........# #...# #####>.### #.8.# #####..### #...# ..........#############+## ............†.......'..... There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 2 jackals (D:1) A kobold (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | paps the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 98 | D:1 | Reached XP level 2. HP: 16/21 MP: 2/2 98 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring Action || total -------------------------++------- Melee: Short sword || 11 Constrict || 3 Tentacles || 3 Stab: Sleeping || 1 Dodge: Dodged || 7